AT&T DEFINITY Generic 3 Manuale Utente

Pagina di 458
wait-time
Issue  4  September 1995
A-79
Wait-time Command
wait-time
Purpose
Delays the processing of the next vector step if a specified delay time is included 
in the command’s syntax. Also provides feedback (in the form of silence, 
ringback, or music) to the caller while the call advances in queue. The G3V4 
Multiple Audio/Music Sources for Vector Delay feature allows a specified audio 
or music source to be selected when a call encounters a 
wait-time
 command. 
Syntax
wait-time <seconds> secs hearing <treatment>
Multiple Audio/Music Sources Syntax 
(G3V4 and later releases):
wait-time <seconds> secs hearing <extension> then <treatment>
Valid Entries
seconds:  
0 through 998
 (even numbers only); 
0 through 8
 when using the i-silent 
treatment.
treatment:  silence, ringback, music, i-silent, continue. 
With Multiple Audio/Music Sources, treatment refers to what the caller hears after 
the wait-time command times out, if the announcement finishes before time out, 
or if the call cannot be connected to the audio/music source extension. Continue 
is only a valid treatment with Multiple Audio/Music Sources. It indicates that the 
caller will continue to hear the alternate audio/music source until another vector 
command takes effect.
When music is indicated as a treatment, it refers to the system music, not an 
alternate music source.
In G3V4 and later releases, the tenant number of the active VDN determines the 
system music that will be heard by the caller.
The “i-silent” keyword is for use with adjunct routing-ADR/Lookahead Interflow 
applications. I-silent provides silence for the specified time, but it is neutral to 
Look-Ahead Interflow while all other wait treatments (even with 0 secs settings) 
provide acceptance.