Adobe ADBCD17648MC Manuale Utente

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USING PHOTOSHOP ELEMENTS 8
Painting
Last updated 7/26/2011
Lighten 
Looks at the color information in each channel and selects the base or blend color—whichever is lighter—as 
the result color. Pixels darker than the blend color are replaced, and pixels lighter than the blend color do not change. 
Screen 
Looks at each channel’s color information and multiplies the inverse of the blend and base colors. The result 
color is always a lighter color. Screening with black leaves the color unchanged. Screening with white produces white. 
The effect is similar to projecting multiple photographic slides on top of each other. 
Color Dodge 
Looks at the color information in each channel and brightens the base color to reflect the blend color. 
Blending with black produces no change.
Linear Dodge (Add) 
Looks at the color information in each channel and brightens the base color to reflect the blend 
color by increasing the brightness. Blending with black produces no change.
Lighter Color 
Compares the total of all channel values for the blend and base color and displays the higher value color. 
Does not produce a third color, which can result from the Lighten blend, because it chooses the highest channel values 
from both the base and blend color to create the result color.
Overlay 
Multiplies or screens the colors, depending on the base color. Patterns or colors overlay the existing pixels 
while preserving the highlights and shadows of the base color. The base color is mixed with the blend color to reflect 
the lightness or darkness of the original color. 
Soft Light 
Darkens or lightens the colors, depending on the blend color. The effect is similar to shining a diffused 
spotlight on the image. If the blend color is lighter than 50% gray, the image is lightened. If the blend color is darker 
than 50% gray, the image is darkened. Painting with pure black or white produces a distinctly darker or lighter area 
but does not result in pure black or white. 
Hard Light 
Multiplies or screens the colors, depending on the blend color. The effect is similar to shining a harsh 
spotlight on the image. If the blend color is lighter than 50% gray, the image is lightened. This is useful for adding 
highlights to an image. If the blend color is darker than 50% gray, the image is darkened. This is useful for adding 
shadows to an image. Painting with pure black or white results in pure black or white.
Vivid Light 
Burns or dodges the colors by increasing or decreasing the contrast, depending on the blend color. If the 
blend color (light source) is lighter than 50% gray, the image is lightened by decreasing the contrast. If the blend color 
is darker than 50% gray, the image is darkened by increasing the contrast. 
Linear Light 
Burns or dodges the colors by decreasing or increasing the brightness, depending on the blend color. If 
the blend color (light source) is lighter than 50% gray, the image is lightened by increasing the brightness. If the blend 
color is darker than 50% gray, the image is darkened by decreasing the brightness.
Pin Light 
Replaces the colors, depending on the underblend color. If the blend color (light source) is lighter than 50% 
gray, pixels darker than the blend color are replaced, and pixels lighter than the blend color do not change. If the blend 
color is darker than 50% gray, pixels lighter than the blend color are replaced, and pixels darker than the blend color 
do not change. This mode is useful for adding special effects to an image.
Hard Mix 
Reduces colors to white, black, red, green, blue, yellow, cyan, and magenta—depending on the base color 
and the blend color.
Difference 
Looks at the color information in each channel and subtracts either the blend color from the base color or 
the base color from the blend color, depending on which has the greater brightness value. Blending with white inverts 
the base color values; blending with black produces no change.
Exclusion 
Creates an effect similar to, but lower in contrast, than the Difference mode. Blending with white inverts the 
base color values. Blending with black produces no change.
Hue 
Creates a result color with the luminance and saturation of the base color and the hue of the blend color. 
Saturation 
Creates a result color with the luminance and hue of the base color and the saturation of the blend color. 
Painting with this mode in an area with zero saturation (a neutral gray area) causes no change.