Bolex Paillard C8 Manuale Istruttivo
Stability of camera
The camera should always be held absolutely steady while shooting is in
progress.
progress.
The slightest jolting of the camera will be amplified many times over
when the film is projected, making the subject appear to dance about on
the screen. Hold the camera pressed fast against the cheek or forehead, if
possible leaning the elbows at the same time against some stable object
(such as a wall or tree-trunk). Aim the camera slowly and smoothly,
without jerking and without rocking the body.
when the film is projected, making the subject appear to dance about on
the screen. Hold the camera pressed fast against the cheek or forehead, if
possible leaning the elbows at the same time against some stable object
(such as a wall or tree-trunk). Aim the camera slowly and smoothly,
without jerking and without rocking the body.
Length of scenes
The length of a take depends on the amount of action involved in the
scene, and must be determined by the movie-maker. An average take
usually covers about 16” of film at 16 frames per second, which
corresponds to a duration of some 5 to 8 seconds.
scene, and must be determined by the movie-maker. An average take
usually covers about 16” of film at 16 frames per second, which
corresponds to a duration of some 5 to 8 seconds.
Although the length of a take can be prolonged somewhat if the action
demands this, sequences of exaggerated length tend to detract from the
interest of the scene.
demands this, sequences of exaggerated length tend to detract from the
interest of the scene.
It is always possible to shoot lengthy action scenes while remaining
within reasonable limits. This can be done very easily by merely altering
the shooting angle an/or distance for each take.
within reasonable limits. This can be done very easily by merely altering
the shooting angle an/or distance for each take.
For comprehensive advice on how to shoot first-rate movies,
see the Bolex Cine·Guide, edited by Palllard.
see the Bolex Cine·Guide, edited by Palllard.
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