Adobe Fireworks CS3 Manuale Utente

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Chapter 4: Working with Bitmaps
Bitmaps are graphics composed of small colored squares called pixels, which combine like the tiles of a mosaic to 
create an image. Examples of bitmap graphics include photographs, scanned images, and graphics created from paint 
programs. They are sometimes referred to as raster images.
Fireworks CS3 combines the functionality of photo-editing, vector-drawing, and painting applications. You can 
create bitmap images by drawing and painting with bitmap tools, by converting vector objects to bitmap images, or 
by opening or importing images.
Fireworks has a powerful set of Live Filters for tone and color adjustment, as well as a number of ways to retouch 
your bitmap images, including cropping, feathering, and duplicating or cloning images. In addition, Fireworks has 
a set of image-retouching tools—Blur, Sharpen, Dodge, Burn, and Smudge.
For information on methods for selecting and transforming images and pixel areas, see “Selecting and Transforming 
Objects” on page 41.
This chapter contains the following topics:
Working with bitmaps
The Bitmap section of the Tools panel contains bitmap selection and editing tools. To edit the pixels of a bitmap in 
your document, you can select a tool from the Bitmap section. Unlike in previous versions of Fireworks, you do not 
need to deliberately switch between bitmap mode and vector mode, but you can still work with bitmaps, vector 
objects, and text. Switching to the appropriate mode is as simple as selecting a vector or bitmap tool from the Tools 
panel. 
Creating bitmap objects
You can create bitmap graphics by using the Fireworks bitmap drawing and painting tools, by cutting or copying and 
pasting pixel selections, or by converting a vector image into a bitmap object. Another way to create a bitmap object 
is to insert an empty bitmap image in your document and then draw, paint, or fill it.