Hasbro 64-205 プリント

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®
AGES 2 & UP
MODEL 64-205
INSTRUCTION MANUAL
FUNCTION BUTTONS
CAUTION
INSTALLING THE BATTERIES
INSTRUCTIONS
GETTING STARTED
RESET
AA/LR6 1.5V
AA/LR6 1.5V
AA/LR6 1.5V
CAUTION
To ensure proper function and avoid battery leakage:
-  Do not mix old and new batteries.
-  Do not mix alkaline, standard or rechargeable 
batteries.
-  Non-rechargeable batteries are not to be 
recharged.
-  Rechargeable batteries are to be removed from
the toy before being charged.
-  Rechargeable batteries are only to be charged
under adult supervision.
-  Only batteries of the same or equivalent type as
recommended are to be used.
-  Batteries are to be inserted with the correct 
polarity, and follow the toy and battery 
manufacturer's instruction.
-  Exhausted or dead batteries are to be removed
from the toy.
-  The supply terminals are not to be short-circuited.
-  Remove the batteries if you won't be using the
unit for a long period of time.
FUNCTION BUTTONS
ON/OFF button
-  Press this button to turn ON the unit and to turn 
OFF the unit. Unit will switch off automatically after
3 minutes of inactivity.
PLAYER switches
-
Slide the switch to Player 1 if you want to play 
against the computer. Slide the switch to Player 2
if you want  to play against an opponent.
RESET button
-
Press this button with the tip of a pen or pencil if 
the unit starts to malfunction in any way. This will 
reset the program so that you can start over.  If this
does not work, refer to the troubleshooting section
of this manual.
HIPPO SLIDER switches
-
These switches are used to catch the lit up lily pads
by simply sliding them to the left or right.
GETTING STARTED
1. Choose a player mode by sliding the switch to 
Player 1 or Player 2.
NOTE: If you are playing 1 Player, the pink hippo 
is the only hippo that will function. The green hippo
will only function in the 2-player mode.
2. Press the ON/OFF button.
3. You will hear an opening tune and see a sequence
of lights flashing.
4.  When the sequence of lights stop flashing, the 
game will begin. You will begin to see lights randomly
flashing around the game area.
5. When a light gets to the row closest to your hippo,
slide your hippo to the light that is lit before it goes
out and press the 2 buttons on either side of the 
hippo to extend its head and "eat" the lily pad. 
®
 & 
©
 1999 Hasbro,
Pawtuket, RI 02862.
All rights reserved.
®
, TM, & 
©
1999 Tiger Electronics, Ltd.
All rights reserved.
Rating: 4.5V      (DC) 0.5W
Battery: 3 x "AA" or "LR6"
Made in China
AA/LR6 1.5V
AA/LR6 1.5V
AA/LR6 1.5V
INSTRUCTIONS
Introducing the electronic version of the popular Hungry,
Hungry Hippo Game. Led lights, simple game play
and sliding hippos work together to make a game that
is fun and easy for preschooler's to play. Use your
sliding hippo to catch the lit up lily pads. The first player
to catch 10 lily pads wins the game!
INSTALLING THE BATTERIES
NOTE:
An adult should do battery installation. Always install
the batteries correctly according to the positive (+)
and negative (-) signs on the batteries.
1. Open the battery compartment door using a 
Philips screwdriver.
2.  Insert 3 "AA"/LR 6 batteries.  Be sure to match 
the "+" and "-" signs as shown.
3. Close the battery compartment door and 
replace the screw using a  Philips screwdriver.