Magellan MG-6060 ユーザーズマニュアル

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14
Reference & Installation Manual
Follow/Stay Zones
Sections [001] to [016]: Zones 1 to 16, 3-digit # = 004
Follow/Stay zones function as follows:
All zones defined as Follow/Stay zones become Follow 
zones (refer to Follow Zones on page 13) when the 
Magellan system is Regular armed.
All zones defined as Follow/Stay zones become Stay zones 
when the Magellan system is Stay or Instant armed.
Instant Zones
Sections [001] to [016]: Zones 1 to 16, 3-digit # = 005
When an armed Instant zone opens, the console immediately 
generates an alarm. Instant zones are commonly used for 
windows, patio doors, skylights and other perimeter type zones.
Instant/Stay Zones
Sections [001] to [016]: Zones 1 to 16, 3-digit # = 006
Instant/Stay zones function as follows:
All zones defined as Instant/Stay zones become Instant 
zones (refer to Instant Zones on page 14) when the 
Magellan system is Regular armed.
All zones defined as Instant/Stay zones become Stay zones 
when the Magellan system is Stay or Instant armed.
Standard 24Hr. Fire Zones
Sections [001] to [016]: Zones 1 to 16, 3-digit # = 007
Whenever a Standard 24Hr. Fire Zone opens, whether it is 
armed or disarmed, the console will generate the following:
The console can send the corresponding Alarm Report 
Code from sections [187] to [190]. 
Alarms are always audible regardless of other settings. Fire 
alarms generate an intermittent (pulsed) bell/siren output 
signal as shown in Figure 17 on page 14.
Figure 17: Bell/Siren Output during a Fire Alarm
Delayed Fire Zones
Sections [001] to [016]: Zones 1 to 16, 3-digit # = 008
When a Delayed 24Hr. Fire Zone opens, whether it is armed or 
disarmed, the console will react as shown in Figure 18 on page 
14. Delayed 24Hr. Fire Zones are commonly used in residential 
homes where a smoke detector often generates false alarms (i.e. 
burning bread, etc.).
Figure 18: Delayed Fire Zone
24Hr. Burglary Zones
Sections [001] to [016]: Zones 1 to 16, 3-digit # = 009
Whenever a 24Hr. Burglary Zone opens, whether the system is 
armed or disarmed, the console will immediately generate an 
alarm.
24Hr. Hold-up Zones
Sections [001] to [016]: Zones 1 to 16, 3-digit # = 010
When a 24Hr. Hold-up zone opens, whether it is armed or 
disarmed, the console will immediately generate an alarm. The 
SIA FSK reporting format includes specific report codes to 
identify the alarm as a Hold-up alarm.
24Hr. Buzzer Zones
Sections [001] to [016]: Zones 1 to 16, 3-digit # = 011
This zone definition is particularly useful when a user wishes to 
be notified when something such as a safe or locker within the 
home has been accessed (i.e. a child accessing a valuable 
collection). This zone definition functions as follows: 
Whenever a 24Hr. Buzzer Zone opens, whether the console 
is armed or disarmed, the console sets off the keypads’ 
buzzers to indicate that the zone was breached. 
The console will report the alarm, but will not enable the bell/
siren output. 
Enter any valid access code on the keypad to stop the 
buzzer.