Crane Merchandising Systems 675 ユーザーズマニュアル
Messages
HDC II Programming Guide
6730018
49
July, 2003
EDIT CUSTOM MESSAGE
1.
Press
, then press
until the display shows
bafq=jpd'p
. Press
the number of the message you want to edit.
=jbpp^db=u
is displayed (X
represents the message number you pressed).
NOTE
Custom message 8 represents the
INSERT MUG message.
2.
Press
. The message text is displayed with the first character
flashing.
3.
To view the message, press
. The message scrolls across the
display. To stop the scrolling, press
.
4.
When the character you want to change is flashing, either enter it directly,
or use
and
to step through the character set until the desired
character is displayed. Use the arrow keys to highlight different charac-
ters. See the section on the next page for an explanation of special keys and
the character set.
ters. See the section on the next page for an explanation of special keys and
the character set.
SHORTCUT
Instead of stepping through the whole character set to enter a letter
that is not on your keypad, enter one close to the one you want, then
that is not on your keypad, enter one close to the one you want, then
step to it. Example: If you want to enter an L, first press
,
then press
six times. Your L should now be displayed.
THE END OF MESSAGE CHARACTER
This is the most important character in your message, because it
tells the machine when the message is ended. If you don't use this
character, your message will be followed by a bunch of zeros. This
character can be selected either from the character set or by a direct
key entry (see "ENTERING YOUR MESSAGE", PAGE 50).
tells the machine when the message is ended. If you don't use this
character, your message will be followed by a bunch of zeros. This
character can be selected either from the character set or by a direct
key entry (see "ENTERING YOUR MESSAGE", PAGE 50).