Techno Source 3000 プリント

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On/Off switch
TM 
INSTRUCTION
MANUAL
No. 3000, 3002, 3003, 3007, 
 
3012, 3013, 3015
 Ages
5 to 105!
6
ELECTRONIC
GAMES!
6
ELECTRONIC
GAMES!
Speed
Games
Speed
Games
  Multiple
Challenging
Levels
  Multiple
Challenging
Levels
Brain
Teasers 
Brain
Teasers 
Single & 
Multiplayer
Games
Single & 
Multiplayer
Games
Requires 3 “AAA” Batteries. (Included). 
IM-3000B 
RUBIK’S REVOLUTION™ 
The
Rubik’s Revolution combines the challenge and fun you’d 
expect from the original Cube in an exciting electronic version that 
rewards fast hands and fast thinking! 
It’s an all new spin on the 
world’s #1 Cube!™
GAME FEATURES 
Turn the 
Revolution on by sliding the ON/OFF switch on the red 
side to the ON position. Once the 
Rubik’s Revolution tone plays, 
the Cube will announce each of the games, which range from speed 
games to brainteasers. Press one of the colored lights to select your 
desired game!
Volume Control – While the Rubik’s Revolution tone plays, press 
the lights on the yellow & silver sides of the Cube simultaneously to 
enter the Volume Control mode. Press the 
SILVER light to increase 
the volume (4 is the loudest), or the 
YELLOW light to decrease the 
volume (1 is the softest). To select the desired volume and return to 
the main menu, press the lights on the yellow & silver sides of the 
Cube simultaneously.
NOTE: If you do not press any lights, the Rubik’s Revolution will 
set the desired volume and return you to the main menu 
automatically.
INCLUDES SIX GAMES THAT TEST YOUR 
SPEED & YOUR SMARTS? 
To find out helpful tips and tricks that will help you master the 
Revolution as well as insider information that will reveal clues 
to the ultimate challenge, check out 
www.rubiksrevolution.com
Join the Cube Nation!™ Share strategies and compare scores 
with other 
Rubik’s Revolution players at 
www.thecubenation.com
SLEEP MODE: 
If the 
Revolution is idle for 60 seconds, the Cube will 
automatically enter ‘sleep mode.’ Press any of the six lights to 
reactivate the 
Revolution.
CAUTION
• Adults should replace batteries.
• Not suitable for children under 3.
• May contain small parts.
• Do not dispose of batteries in fire; batteries may explode or leak.
WARNINGS & PRECAUTIONS
A very small portion of the population has a condition that may cause them to 
experience epileptic seizures or have momentary loss of consciousness when viewing 
certain kinds of flashing lights or patterns. If you experience any of the following 
symptoms—dizziness, altered vision, eye or muscle twitching, involuntary movement, 
loss of awareness, disorientation, or convulsions—DISCONTINUE USE 
IMMEDIATELY and consult your physician.  
BATTERY  INSTALLATION
• Unscrew the battery cover with a Phillips screwdriver (      ).
• Insert 3 "AAA" (1.5V) batteries with the positive (
+
) and negative (
-
) ends facing 
in the proper direction as indicated in the battery compartment.
• Replace the cover by pointing the arrows engraved on the cover and base of the 
Cube in the same direction. Tilt the cover while lining up the tabs on the orange 
side of the cover with the slots on the orange side of the base. Swing the cover 
down to close it. If closed properly, the cover will snap into place.
SAFETY BATTERY USAGE 
• Different types of batteries or new and used batteries are not to be mixed. 
• Non-rechargeable batteries are not to be recharged. 
• Rechargeable batteries are to be removed from the toy before being charged. 
• Rechargeable batteries are only to be charged under adult supervision. 
• Only batteries of the same or equivalent type as recommended are to be used. 
• Batteries are to be inserted with the correct polarity. 
• Exhausted batteries are to be removed from the toy. 
• The supply terminals are not to be short-circuited. 
• Do not dispose the batteries in fire, batteries may leak or explode. 
• Batteries should be replaced by an adult. 
• Please keep details for future reference. 
• Alkaline batteries are recommended.   
CARING FOR YOUR DEVICE
• If the display becomes dim or malfunctions, replace the batteries.
• After replacing batteries, slide the ON/OFF switch to ON to ensure 
proper functioning. (In most cases, game malfunctions are due to weak batteries.)
• In an environment with electrostatic discharge, the product may malfunction and 
lose memory. In this case, turn the Cube off and on by sliding the ON/OFF switch to 
reset the game. 
CAUTION: Changes or modifications not expressly approved by the party responsible for compliance 
could void the user’s authority to operate the equipment.  
NOTE: This equipment has been tested and found to comply with the limits for a Class B digital device, 
pursuant to Part 15 of the FCC Rules. These limits are designed to provide reasonable protection against 
harmful interference in a residential installation. This equipment generates, uses and can radiate radio 
frequency energy and, if not installed and used in accordance with the instructions, may cause harmful 
interference to radio communications. However, there is no guarantee that interference will not occur in 
a particular installation. If this equipment does cause harmful interference to radio or television 
reception, which can be determined by turning the equipment off and on, the user is encouraged to try 
to correct the interference by one or more of the following measures: 
• Reorient or relocate the receiving antenna. 
• Increase the separation between the equipment and receiver. 
• Connect the equipment into an outlet on a circuit different from that to which the receiver is connected. 
• Consult the dealer or experienced radio/TV technician for help.
An All New Spin on the World's #1 Cube!
Review these instructions in other languages at 
www.rubiksrevolution.com
or
www.technosourceusa.com