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Chapter 1. Overview
 
Calculating the Number of Voices Being Used
 
The JUNO-STAGE is able to play up to 128 notes simultaneously. The 
polyphony, or the number of voices (sounds) does not refer only to the 
number of patches actually being played, but changes according to 
the number of tones used in the patches, and the number of waves 
used in the tones. The following method is used to calculate the 
number of sounds used for one patch being played.
(Number of patches being played) x (Number of tones used by patches 
being played) x (Number of waves used in the tones)
For example, a patch that combines four tones, each of which use two 
waves, will use eight notes of polyphony at once. Also, when playing 
in Performance mode, the number of sounds for each part is counted 
to obtain the total number of sounds for all parts.
 
How a Patch Sounds
 
When the JUNO-STAGE is requested to play more than 128 voices 
simultaneously, currently sounding notes will be turned off to make 
room for newly requested notes. The note with the lowest priority will 
be turned off first. The order of priority is determined by the Patch 
Priority setting (p. 98).
Patch Priority can be set either to “LAST” or “LOUDEST.” When 
“LAST” is selected, a newly requested note that exceeds the 128 voice 
limit will cause the first-played of the currently sounding notes to be 
turned off. When “LOUDEST” is selected, the quietest of the currently 
sounding notes will be turned off. Usually, “LAST” is selected.
 
Note priority in Performance Mode
 
Since Performance mode is usually used to play an ensemble 
consisting of several patches, it is important to decide which parts take 
priority. Priority is specified by the Voice Reserve settings (p. 142). 
When a note within a patch needs to be turned off to make room for a 
new note, the Patch Priority setting of the patch will apply (p. 98).
 
Voice Reserve
 
The JUNO-STAGE has a Voice Reserve function that lets you reserve a 
minimum number of notes that will always be available for each part. 
For example if Voice Reserve is set to “10” for part 16, part 16 will 
always have 10 notes of sound-producing capacity available to it 
even if a total of more than 128 notes (total for all parts) are being 
requested. When you make Voice Reserve settings, you need to take 
into account the number of notes you want to play on each part as 
well as the number of tones used by the selected patch (p. 142).
It is not possible to make Voice Reserve settings that would cause the 
total of all parts to be greater than 64 voices.
The JUNO-STAGE has built-in effect units, and you can independently 
edit each unit’s settings.
 
Multi-Effects
 
The multi-effects are multi-purpose effects that completely change the 
sound type by changing the sound itself. Contained are 79 different 
effects types; select and use the type that suits your aims. In addition to 
effects types composed of simple effects such as Distortion, Flanger, 
and other such effects, you can also set up a wide variety of other 
effects, even connecting effects in series or in parallel. Furthermore, 
while chorus and reverb can be found among the multi-effects types, 
the following chorus and reverb are handled with a different system. 
In Performance mode, three types of multi-effect can be used 
simultaneously; these are referred to as MFX1, MFX2, and MFX3. In 
Patch mode, you can use one multi-effect.
 
Chorus
 
Chorus adds depth and spaciousness to the sound. You can select 
whether to use this as a chorus effect or a delay effect.
 
Reverb
 
Reverb adds the reverberation characteristics of halls or auditoriums. 
Five different types are offered, so you can select and use the type that 
suits your purpose.
 
Effects in Performance Mode
 
The multi-effects, chorus and reverb effects can be set individually for 
each performance. The intensity of each effect will be set for each part.
When you apply effects in Performance mode, the effect settings of the 
patch or rhythm set assigned to each part will be ignored, and the 
effect settings of the performance will be used. Thus, the effects for the 
same patch or rhythm set may differ when played in Patch mode and 
in Performance mode. However, depending on the settings, you can 
have effect settings for a patch or rhythm set assigned to a part 
applied to the entire performance.
 
About the Effects
Performance
Part 16
Chorus
Reverb
Multi-Effects
Tone
Patch
Part 1
JUNO-STAGE_e.book 40 ページ 2008年10月17日 金曜日 午後12時27分