pyrocluster cinema 4d 9 ユーザーズマニュアル
44 REFERENCE
PYROCLUSTER
Shadow Color Filter
Enable this option if you want to use colored shadows. The color of the shadow is
taken from the color and intensity of the volume effect of the puff — for example, a
green puff will cast a green shadow.
taken from the color and intensity of the volume effect of the puff — for example, a
green puff will cast a green shadow.
Use ShadowMaps Samples, Volume
Volume set to 0.8 (left)
and 1 (right).
Enable the Use ShadowMaps Samples option if you want to limit the amount of volume
sub-sampling for shadow maps in order to speed up rendering. A Volume value of 1
means that the entire volume is analyzed to generate self shadows and cast shadows.
Use lower values to reduce sub-sampling for shadows that need less detail.
sub-sampling for shadow maps in order to speed up rendering. A Volume value of 1
means that the entire volume is analyzed to generate self shadows and cast shadows.
Use lower values to reduce sub-sampling for shadows that need less detail.
Use Raytraced Samples, Volume
Raytraced shadows don’t use shadow maps and hence are more accurate and produce
better results. However, the downside is that they take much longer to render.
better results. However, the downside is that they take much longer to render.
Use the Volume value to limit the amount of volume sub-sampling used for raytraced
shadows, and also to speed up rendering. A Volume value of 1 means that the entire
volume is analyzed to generate self shadows and cast shadows. Use lower values to
reduce sub-sampling for shadows that need less detail.
shadows, and also to speed up rendering. A Volume value of 1 means that the entire
volume is analyzed to generate self shadows and cast shadows. Use lower values to
reduce sub-sampling for shadows that need less detail.
Darken Opacity
Darken Opacity offers another
way to brighten or darken puffs.
Dark Factor -40%
Brightness 0%.
Dark Factor 30%
Brightness 0%.
Dark Factor 30%
Brightness 50%.
Dark Factor 30%
Brightness 100%.
If this option is enabled, PyroCluster will use a different method to shade the puff.
Light will be added or subtracted based on the puff’s current opacity. Denser areas
can be made darker or brighter with the Dark Factor and Brightness values.
Light will be added or subtracted based on the puff’s current opacity. Denser areas
can be made darker or brighter with the Dark Factor and Brightness values.