Adobe atmosphere builder 1 ユーザーズマニュアル

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9
 
ADOBE ATMOSPHERE
 
User Guide
 
Publishing a world
 
Publishing accomplishes several tasks to ensure that your world will function correctly 
when you post it on the Web. First, the Publish command copies all of the files required to 
open a world, including its referenced texture files and Viewpoint objects, into one folder. 
The URL of each texture file is updated to its new location. If you don’t want the texture 
to be copied and its URL to be updated, you can select the Absolute Path option in the 
Object Inspector palette. (See “Viewing and updating the location of textures” on 
page 50.)
Second, the Publish command generates a snapshot for every entry point in your world. 
This snapshot is what users see when they create a bookmark for your world. If your world 
does not include an entry point when you publish it, Atmosphere generates a default entry 
point based on your location in the world. (See “Creating an entry point” on page 67.)
 
To publish a world:
 
1
 
Choose File > Publish.
 
2
 
Locate and open the folder where you want to store all of the files for the world. 
 
3
 
Enter a name, and click OK. 
To place the world on a Web site, use any standard FTP software application to upload the 
contents of the folder to a Web server. 
 
Closing and quitting
 
When you’re done working in Atmosphere Builder, you can close the current world file 
and exit the application.
 
To close a world file:
 
Choose File > Close
 
To quit Atmosphere Builder:
 
Choose File > Exit. 
If you did not save the file before choosing the Exit command, the Save dialog box appears. 
Enter a name for the file (if necessary), and click Save.
 
atmosphere.book  Page 9  Wednesday, March 21, 2001  6:14 PM