Adobe atmosphere builder 1 ユーザーズマニュアル

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ADOBE ATMOSPHERE
User Guide
Creating floors
A floor object is any flat, horizontal surface in an Atmosphere world. In the real world, we 
define a floor as something we walk on; in Atmosphere, you can also use a floor object as 
a ceiling or as any other flat horizontal surface such as a patio or deck. The floor tool lets 
you create a floor object that is initially square; however, you can adjust the length of each 
side by dragging the floor’s connectors. Floor objects always remain horizontal in a world, 
no matter how you adjust their connectors. For example, if you’re working in Side view 
and move one of the floor’s connectors up, the whole floor (and any floor sections 
connected to it) moves up to keep the floor horizontal.
To add a floor object:
1
Select the floor tool 
(
)
 in the Variable Tools palette. 
2
If desired, set one or more options in the Object Inspector palette:
Object Name to enter a name for the object that will appear in the Object Inspector 
palette and the Objects palette.
JavaScript URL to attach a script to the object. (See “Attaching a script to a world” on 
Visible in Wireframe Views to show the object after you create it. (See “Showing and 
Hide in Browser View to create a hidden object, such as a hidden luminous object. (See 
Locked to lock the object. (See “Locking objects” on page 37.)
Subtractive to use the object to cut through another object. (See “Creating openings in 
Thickness to specify the thickness of the horizontal surface in feet.
3
Click in the document window. If you’re working in Top view or Isometric view, click 
where you want to locate the center of the floor. If you’re working in Side view, click where 
you want to locate the midpoint of the floor thickness. Hold down the mouse button and 
drag to reposition the object.
atmosphere.book  Page 17  Wednesday, March 21, 2001  6:14 PM