ASUS mypal a600 ユーザーズマニュアル

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Avolites Pearl 2000 Operators Manual - page
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   P2000MAN.DOC  19/10/99 17:59
6.5 Using the ADD and SWOP buttons with Memory modes
The Playback ADD and SWOP buttons mimic Playback Fader movement.
Pressing the ADD button is equivalent to moving the Fader up to full, and
releasing the ADD button is the same as moving the Fader down to zero.
The SWOP button is similar except all other Preset and Playback Faders are
taken to zero (using times specified) except the Swopped Fader.
6.6 How Playback Faders run timed Memories
In all Memory Modes that use a time (Memory Modes 1 and 2), the Playback
Fader level controls the percentage of the fade time that will run.
For example if a Playback Fader with a 10-second fade time is stopped at
30%, the timer will perform a 3-second fade to 30% of its level and then
stop.
If the Fader is moved to Full, the Memory will continue to fade in over 7
seconds.
If the Fader is moved to Zero, the Memory will fade back out in 3 seconds.
6.7 Editing a Memory
Check you are in the correct Recording Mode before you start. See Section
6.1 Recording Modes.
 Turn the Key to Program. 
Puts you in LIVE PROGRAM MODE menu.
 Make sure all the Master Faders are at full and all the Playback Faders
are at zero except the Playback Fader of the Memory you wish to edit.
 Create the scene you wish to record by raising Preset Faders.
 Press CLEAR
This ensures there are no Channels in the Programmer from previous
edits, which will otherwise be recorded into the Memory when it is edited
.
 Lower intensities by matching a Preset Fader with the recorded level,
then moving the Fader down, or connect the Wheel(s) to the LTP
Channel(s) you wish to change and use it alter the levels.
Raise intensities by moving the Preset Fader up or using the Wheels as
described above.
 Press the blue MEMORY button on the Program Select bank.
 Its LED will
light up. The LED of the Memory you are editing will not be lit as it already has something
programmed on it.
 Press the SWOP button of the Memory Playback Channel you were
editing. 
The Memory is now recorded. The LED on the MEMORY button goes out.
 Press CLEAR to clear the Programmer. (See 1.6 The Programmer for
more details.)
The Playback Fader retains all the information from the original Memory,
except the Channels that have been changed. These are updated using the
new Edits.
If the Playback Fader is raised, you must lower it before you raise it again to
recall the Edited Memory.