Yamaha aw16g ユーザーズマニュアル

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Introducing the AW16G
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■ Paired channels
For track channels 9/10–15/16, pad channels 1–4, and 
return channels 1/2, the parameters (except for pan and 
phase) are always linked for adjacent pairs of channels. 
These are called “paired channels.”
For input channels 1–8 and track channels 1–8, you can 
also switch two adjacent odd-numbered/even-num-
bered channels to function as paired channels. The 
parameters (except for pan and phase) of paired channels 
will be linked, so that adjusting one parameter will cause 
the same parameter of the other channel to follow.
■ Buses
A signal route that mixes the signals from multiple chan-
nels and send them to an output jack or recorder track 
input is called a “bus.”
Unlike channels, which handle only a single signal, a 
bus can combine multiple signals into one or two, and 
send them to a destination. (The term “bus” comes from 
the vehicle that carries numerous people simulta-
neously.)
The AW16G’s mixer section lets you use the following 
buses.
● Stereo bus
This mixes the input signals to stereo, and sends them 
via the stereo output channel to the stereo track of 
the recorder or to the STEREO OUT jacks.
● AUX buses 1/2
These combine the signals from the various track, 
input, return, and pad channels, and output them via 
the STEREO/AUX OUT jacks to an external device. 
Use these when you will use an external effect pro-
cessor, or to create a mix differing from the stereo 
channel for musicians to monitor.
● Effect buses 1/2
These combine the signals from the track, input, 
return, and pad channels, and input them to built-in 
effects 1 and 2. (However, it is not possible for the 
return channel 1/2 signals to be returned to the input 
of the same effect.)
● Buses L/R
These combine the signals of track, input channels, 
and send them to recorder track inputs.
Quick Loop Sampler section
■ Sample banks and samples
In the Quick Loop Sampler section you can assign stereo 
waveforms to the four pads, and strike the pads to play 
them back. These stereo waveforms are called “samples.”
The memories to which the samples are assigned are 
called “sample banks,” and each pad provides four sam-
ple banks (A–D).
■ Pad track
The AW16G can realtime-record and play back your 
strikes on the pads. The memory that records these pad 
operations is called the “pad track.” Unlike the tracks 
that record audio, the pad track simply records the tim-
ing at which you “pressed a pad” or “released a pad.”
Overall
■ Songs
The smallest unit by which the AW16G manages a com-
position is called a “song.” When you save a song on the 
hard disk, all data necessary for reproducing that song 
will be saved; i.e., not just the audio data, but also mixer 
settings and the samples used by the quick loop sampler. 
You can return to the original state at any time by loading 
the saved song.
■ Scenes and scene memories
A “scene” is a stored set of settings for the mixer section 
and effects. The area of memory that holds the scenes is 
called “scene memory,” and 96 scenes can be stored for 
each song. Scene memories are saved on the hard disk as 
part of the song.
■ Libraries
A “library” is an area of memory that stores individual 
settings such as for EQ or dynamics. The AW16G has 
separate libraries for EQ, dynamics, effect, channel, 
input, and mastering settings. Each library is saved on the 
hard disk as part of the song.
■ Tempo map
The “tempo map” records changes in tempo and time 
signature that occur during the course of a song. The 
tempo map is saved on the hard disk as part of the song.
■ System data
Various global settings that apply to all songs are collec-
tively referred to as “system data.” System data is stored 
on the hard disk independently of the individual songs.