Yamaha aw16g ユーザーズマニュアル

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Overdubbing
60
2
Locate to the point at which you want to 
punch-in.
3
In the Locate section, hold down the [SET] 
key and press the [IN] key.
The current location will be registered as the In 
point.
4
Locate to the point at which you want to 
punch-out.
5
In the Locate section, hold down the [SET] 
key and press the [OUT] key.
The current location will be registered as the Out 
point.
Tip!
Tip!
• If you want to set the In and Out points more precisely, 
you can use the Nudge function (
edly plays a short region before or after the current 
location, or use the WAVE DISPLAY popup window (
p. 72) which lets you view the contents of the track as a 
waveform.
• The In point and Out point will be updated each time 
you record. The location at which you last started 
recording will be registered as the In point, and the 
location at which you last stopped recording will be 
registered as the Out point.
6
In the Locate section, press the [AUTO 
PUNCH] key.
The [AUTO PUNCH] key will light, and the Auto 
Punch-in/out function will be enabled. You will 
automatically locate to a point a specific distance 
(the “pre-roll time”) ahead of the In point. This point 
is called the “pre-roll point.”
7
To rehearse the auto punch-in/out, press the 
PLAY [
] key.
1
The PLAY [
] key will light, and playback will 
begin from the pre-roll point.
B
When you reach the auto punch-in point, the 
REC [
●] key will begin blinking, and the signal 
that you are monitoring from the recording-
destination track channel will switch from the 
track playback to the input signal (recording-
source). (However, recording will not actually 
occur.)
C
When you reach the auto punch-out point, the 
REC [
●] key will go dark, and the signal that 
you are monitoring from the recording-desti-
nation track channel will return to the track 
playback.
D
When you reach a point that is a specific dis-
tance (the “post-roll time”) after the Out point 
(this point is called the “post-roll point”), you 
will return to the pre-roll point and stop.
Tip!
Tip!
• If you turn the Locate section [REPEAT] key on before 
step 7, operations 
1
4
 of step 7 will be repeated up 
to fifteen times. (The A-B Repeat function is disabled 
during this time.) If you want to stop repeating the 
rehearsal, press the [REPEAT] key once again or press 
the STOP [
] key.
• With the initial settings of the AW16G, the pre-roll and 
post-roll times are each set to four seconds. You can 
adjust these values in a range of 0–5 seconds (
8
To perform the actual auto punch-in/out, 
stop the recorder, then hold down the REC 
[
●] key and press the PLAY [ ] key.
1
Only the PLAY [
] key will light, and play-
back will begin from the pre-roll point.
B
When you reach the auto punch-in point, the 
REC [
●] key will light, and recording will begin 
(“punch-in”).
C
When you reach the auto punch-out point, the 
REC [
●] key will go dark, recording will stop, 
and you will return to playback mode 
(“punch-out”).
D
When you reach the post-roll point, you will 
return to the pre-roll point and stop.
9
To check the newly-recorded content, press 
the [AUTO PUNCH] key to make it go dark, 
and then press the PLAY [
] key.
10
If you are satisfied with the newly-recorded 
content, save the song. (For the Save proce-
dure 
If you decide to re-do the recording, press the 
[UNDO/REDO] key to discard the newly-recorded 
content, and repeat steps 6–9.
The following diagram shows the auto punch-in/out 
procedure.
3
2
1
4
5
16
play
play
rehearsal
punch-in
punch-out
locate
rehearsal
actual recording
Pre-roll 
point
Post-roll 
point
Auto 
punch-out 
point
Auto 
punch-in 
point