games-microsoft-xbox x-com-ufo defense ユーザーズマニュアル

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4
X-COM 
TECHNICAL SUPPLEMENT
Reactions
- the soldier’s Reactions. This determines how effective the
soldier is at opportunity fire - taking a shot during the alien’s turn (see
section 3.2.6 of the Player’s Handbook for full details).
Firing Accuracy
- the soldier’s accuracy at firing weapons. This will
increase as the soldier gains battle experience.
Throwing Accuracy
- the soldier’s accuracy at throwing objects. This will
increase as the soldier becomes more experienced.
Strength
- the soldier’s Strength. This affects the distance which the
soldier can throw objects.
Psionic Strength
- the soldier’s Psionic Strength. This is a measure of
the soldier’s natural ability to defend against an alien psionic attack.
Psionic Skill
- the soldier’s Psionic Skill. This is the soldier’s ability to
use the Psi Amp in mental combat.
Armor
- the soldier’s armor status, divided into sections for Front, Left,
Right, Rear and Under. This will rise as the soldier is equipped with
armor manufactured by your engineers.
3. THE BASE INFORMATION SCREEN
The Base Information screen (section 4.2.2 of the Player’s Handbook)
contains some extra features:
The Base Icons
In the top-right of the screen, there are eight Base Icons which allow
you to change the currently selected base. These function in exactly the
same way as the Base Icons in the Bases screen.
PC Tec Sup E for PDF  2/19/97 7:35 PM  Page 5