games-microsoft-xbox x-com-ufo defense ユーザーズマニュアル

ページ / 134
PAGE 
86
3.2.2 USING WEAPONS
When you can see an alien on the Battlescape, you should use a
weapon against it before it gets a chance to fire. Click on one of the
Item Boxes on the left or right of the Control Bar to use a weapon.
A window appears, giving you the option to select from a number of
options. These will vary, depending on the weapon. Click on the
required option to carry out any of the following:
Aimed Shot - a carefully aimed shot, requiring maximum effort
from the soldier and therefore maximum Time Units.
Snap Shot - an unaimed shot in the target’s general direction. This
type of shot is only effective at extremely short range, or when using a
very powerful weapon (such as a rocket launcher).
Auto Shot - a three-shot burst of automatic fire in the target’s general
direction. This type of shot can be very effective, especially when used
at short range. Not all weapons are capable of automatic fire,
however.
Prime Grenade - set the timer on a grenade or explosive charge.
When you click on this option, a window appears with numbers from
0 to 23. This is the number of turns it will take before the grenade
detonates. Click on the required number and either put the grenade
down or throw it.
Note: Proximity grenades do not have a timer, but will detonate when anything
(including your soldiers) moves nearby. These should always be thrown to prevent
the risk of detonation.
Hit - strike your opponent with the weapon/object. To do this, your
soldier must be standing next to the opponent.
Throw - throw the weapon/object. This option is mainly intended
for use with grenades or explosives.
SECTION 
2
UFO Manual E3 for PDF  2/21/97 6:43 PM  Page 86