games-pc majesty ユーザーズマニュアル

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Barbarians (Followers of Krolm)
"Warriors of the Wilds"
Barbarians live by the Law of Steel. They have very high hit points and are almost always
berserk—strong, but somewhat thick in the head. Barbarians use two weapons at once,
favouring the axe and club, and have high dodge and parry skills. These brutes equate armour
with fear and weakness, and as such they avoid using it.
Primary Attack:
Melee
Usual Activity:
Berserking
Base Armour:
None
Base Weapon:
Axe & club
Cultists (Followers of Fervus)
"Chaotic Druids"
Cultists revel in the apparent chaos of the natural world around them. They favour using two
daggers at once when melee fighting, and often throw their knives for a short ranged attack.
Cultists sow the seeds of poisonous plants that can later be harvested by Rogues to provide
poison for weapons.
Primary Attack:
Ranged
Usual Activity:
Sowing poisonous plants
Base Armour:
None
Base Weapon:
Throwing daggers
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