jazzmutant lemur ユーザーズマニュアル
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established). If the button does say Connect, click the Connect button and
repeat the procedure described above in the section Getting Your Lemur
Connected to the JazzEditor above.
repeat the procedure described above in the section Getting Your Lemur
Connected to the JazzEditor above.
You can move an Object in the JazzEditor window by clicking and dragging on the inside
of the rounded rectangle. Clicking on the outline resizes the Object. The change should
update on your Lemur shortly after you make it on your computer.
of the rounded rectangle. Clicking on the outline resizes the Object. The change should
update on your Lemur shortly after you make it on your computer.
Resizing an Object
• Try touching the Multiball on your Lemur. You should see the balls move around on
your Lemur and your computer.
Changing Object Properties
Now we’ll look at using the Project Browser and Properties sections of the JazzEditor to
modify details of our Area object.
modify details of our Area object.
Each type of Object will have slightly different settings, so the specifics of the user
interface we’ll be describing apply only to the Multiball object.
interface we’ll be describing apply only to the Multiball object.
Project Browser Settings
After you created the Multiball, the Project Browser displayed it as an item inside the
Interface “folder.” It is the object called Multiball shown below.
Interface “folder.” It is the object called Multiball shown below.