Adobe After Effects CS6, Upgrade, Win, EN 65174350 ユーザーズマニュアル

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Adobe After Effects CS6 
What’s New
Fully ray-traced, extruded text and shapes
After Effects CS6 introduces a new ray-traced 3D rendering engine, allowing you to simply and 
quickly design fully ray-traced, geometric text and shape layers in 3D space. These enhanced 3D 
capabilities include:
•  Beveled and extruded text and shape layers, adding depth to graphic designs without compro-
mising animations
•  Bending of footage and composition layers, adding dimension and yielding more interesting
lighting effects for otherwise flat content
•  Environment map support, for photorealistic reflections of virtual imagery in addition to the
layers included in a composition 
•  Additional material options, including reflection, transparency, and index of refraction to mimic
light traveling through glass and other translucent materials
All source images © 2010-2011 Mattel, Inc. All rights reserved.
The ability to create translucent shapes and type is but one option provided by the ray-traced 3D renderer.
The new ray-traced renderer is available as an alternative 
to the scanline-based Classic 3D composition renderer 
that has been available for several versions. In addition  
to the new capabilities mentioned above, existing 
capabilities like soft shadows, motion blur, depth-of-field 
blur, intra-character shadowing, projection of an image 
onto a surface with any light type, and intersection of 
layers are also supported in the new ray tracer. 2D layer 
backdrops at the bottom of the stacking order are visible, 
and you can look through translucent objects to see those 
layers. By using a ray tracer to render the scene, the result 
is now also more physically accurate, including improved 
soft shadows and depth-of-field blur, plus sharper light 
transmission for video projection and effects such as light 
streaming through a stained glass window.
Accelerating ray-traced renders
After Effects CS6 renders ray-traced
3D images using your computer’s
CPU, employing all of its physi-
cal cores. Additionally, it may take
advantage of NVIDIA OptiX™ for
highly accelerated rendering. OptiX
requires a supported NVIDIA GPU
and 1024+ MB of texture memory.  
For a current list of supported GPUs,
visit www.adobe.com/products/ 
aftereffects/tech-specs.html
.
Using a qualified NVIDIA graphics
card greatly accelerates render-
ing of ray-traced 3D compositions.
Based on tests of an early pre-
release version of After Effects CS6
performed by NVIDIA, their Quadro®
graphics cards deliver impressive 
results. Compared to CPU-only
rendering using a high-end six-core
Intel i7 3960X processor running
at 3.3 GHz, installing an entry-level
NVIDIA Quadro 2000 improves
performance by over a factor of ten,
while a top-of-the-line Maximus™
system powered by a Quadro 6000
and Tesla™ C2075 is over 50 times
faster. Results will vary depending on
your specific projects and hardware
configuration, but these preliminary
results give an indication of the
benefits of GPU acceleration of ray-
traced rendering in After Effects CS6.
In addition to a new Geometry Options section, the 
ray-traced 3D renderer features Material Options for 
Reflection, Transparency, and Refraction.