PNY VCS1000-04-PB ユーザーズマニュアル
With the introduction of the NVIDIA Quadro
®
Plex 1000 visual computing system (VCS),
NVIDIA delivers a quantum leap in visual
compute density, enabling breakthrough levels
of productivity and capability.
Professionals ranging from manufacturing
designers and stylists to earth scientists to
digital content creators can solve their most
complex, graphics-intensive problems using
an unconstrained dedicated visual computing
system based on proven, industry standard
architectures.
Features
Benefits
512MB – 1.5GB GDDR Frame Buffer per
GPU
GPU
Delivers high throughput for interactive visualization of large models and high-performance for
real time processing of large textures and frames and enables the highest quality and resolution
full-scene antialiasing (FSAA). (1GB per GPU available on Model I and III; 512MB per GPU
available on Model II, 1.5GB Available on Model IV)
real time processing of large textures and frames and enables the highest quality and resolution
full-scene antialiasing (FSAA). (1GB per GPU available on Model I and III; 512MB per GPU
available on Model II, 1.5GB Available on Model IV)
Breakthrough Visual Compute Density
Unmatched graphics compute per cubic centimeter provides highest visual compute
density enabling breakthrough levels of capability and productivity.
Flexible Form Factor
Compact design can be easily deployed in a desktop workspace or can be transformed to
fit any standard 19” 3U rack environment.
Frame Lock/Genlock
Frame Synchronization
Also known as “house sync.” Genlock allows the graphics output to synchronize to an
external source, typical for film and broadcast video applications.
Allows the display channels from multiple workstations to be synchronized, thus creating
Allows the display channels from multiple workstations to be synchronized, thus creating
one large “virtual display” that can be driven by a multisystem cluster for performance
scalability. (Model I, II and IV only)
Full-Scene Antialiasing (FSAA)
Up to 64× SLI FSAA on Model IV and 32× SLI FSAA on Models I, II and III dramatically
reduces visual aliasing artifacts or jaggies, resulting in highly realistic scenes.
GPU Computing for Visualization
An innovative combination of GPU computing features, with NVIDIA
®
CUDA
™
technology,
that is accessible through a standard C language unleashing entirely new capabilities to
solve complex, data intensive challenges. (Model IV only)
2 to 8 Dual-Link Digital Display Connectors
Full dual-link TMDS transmitters support ultra-high-resolution panels (up to 3840 x 2400
@ 24Hz on each panel) —which result in amazing image quality producing detailed
photorealistic images. (Up to 8 on Model II, 4 on Model I and IV, and 2 on Model III)
NVIDIA Unified Architecture
Industry’s first unified architecture designed to dynamically allocate compute, geometry,
shading and pixel processing power to deliver optimized GPU performance. (Model IV only)
Ultra Quiet Design
Sub 40db delivers acoustics lower than most desktop workstations to maintain a quiet and
productive environment.
Unified Driver Architecture (UDA)
The NVIDIA UDA guarantees forward and backward compatibility with all applications.
Uncompressed 8-, 10-, or 12-Bit SDI Output
(Model III only)
(Model III only)
The programmable GPU architecture and the NVIDIA Quadro SDI specific graphic user
interface enable configurability of: video channels, color space conversion, and gamma
correction.
A video backend unit provides full support for outputs in 2K, HD, and SD SMPTE formats
A video backend unit provides full support for outputs in 2K, HD, and SD SMPTE formats
through 4 video channels with support for either 4 distinct channels of fill or 2 channel of fill
and 2 channel of key.
NVIDIA Quadro Plex Technical Specifications
Supporting Platforms
• NVIDIA Quadro
®
Plex officially certified system or
platform
• Microsoft
®
Windows
®
XP (64-bit and 32-bit)
• Microsoft Windows 2000 (32-bit)
• Linux
• Linux
®
- Hardware OpenGL
®
implementation
- NVIDIA and ARB extensions (64-bit and 32-bit)
• Solaris
NVIDIA Quadro GPU Architecture
• 128-bit color precision (IEEE fp32-bit per
component)
• 3D volumetric texture support
• Fully programmable GPU (OpenGL2.0/DirectX
• Fully programmable GPU (OpenGL2.0/DirectX
9.0c/DirectX10*)
Display Resolution Support
• Analog displays up to 2048x1536 @ 85 Hz
• Dual-link DVI-I outputs - drive digital displays at
• Dual-link DVI-I outputs - drive digital displays at
resolutions up to 3840 x 2400 @ 24Hz
• Native DVI and SDI support for Sony 4K SXRD
™
large venue projector
SDI Modes (Model III Only)
• Transparent Mode - work with any existing
application using clone and dualview modes
o 2 channel fill
o 8-bit
- RGB
4:4:4
- YCrCb
4:2:2 or 4:4:4
• Extended Mode - Integrate into applications
using the NVIDIA SDI API
o 4 channel fill or 2 channel fill + 2 channel key
o 8-, 10-, 12-bit
- RGB
o 8-, 10-, 12-bit
- RGB
4:4:4
- YCrCb
4:2:2 or 4:4:4
- 2x YCrCb
4:2:2 + 4:2:2
- YCrCbA
4:2:2:4
- RGBA
4:4:4:4 (8-bit only)
*Available on Model IV
Where to Buy | www.nvidia.com/quadroplex
© 2007 NVIDIA Corporation. NVIDIA, the NVIDIA logo, NVIDIA Quadro are trademarks or registered trademarks of NVIDIA Corporation. All rights reserved. All company
and product names are trademarks or registered trademarks of the respective owners with which they are associated. Features, pricing, availability, and specifications are
all subject to change without notice.
and product names are trademarks or registered trademarks of the respective owners with which they are associated. Features, pricing, availability, and specifications are
all subject to change without notice.
NVIDIA Quadro Plex 1000
Model III
NVIDIA Quadro Plex 1000
Model II
NVIDIA Quadro Plex 1000
Model I
NVIDIA Quadro Plex 1000
Model IV
A Quantum Leap In Visual Computing