Zotac GeForce 8600 GT 256Mb DVI ZT-86TEG2P-FSL プリント
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製品コード
ZT-86TEG2P-FSL
Site:Zotac - Its time to play url:http://www.zotac.com/ Title:GeForce 8600 GT - Created: 30 January 2008
GeForce 8600 GT
Experience high-performance on a budget with the ZOTAC GeForce 8600 GT series. The ZOTAC GeForce
8600 GT series deliver buttery smooth frame rates in all 3D and multimedia applications including the latest
games, Windows Vista aero glass user interface and high-definition video playback.
8600 GT series deliver buttery smooth frame rates in all 3D and multimedia applications including the latest
games, Windows Vista aero glass user interface and high-definition video playback.
Standard Edition
Experience high-performance on a budget with the ZOTAC GeForce 8600 GT series. The ZOTAC GeForce
8600 GT series deliver buttery smooth frame rates in all 3D and multimedia applications including the latest
games, Windows Vista aero glass user interface and high-definition video playback.
8600 GT series deliver buttery smooth frame rates in all 3D and multimedia applications including the latest
games, Windows Vista aero glass user interface and high-definition video playback.
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{tab=Technology Specifications}
Graphics Processing Unit
- NVIDIA® GeForce® 8600 GT @ 540MHz engine clock
- 32 Stream Processors
- Dual 400 MHz RamDAC
- Max. Resolution @ 2560 x 1600
- True 128-bit floating point high dynamic-range (HDR) lighting with 16x full- screen anti-aliasing
Memory
- 512 / 256MB GDDR2 (model dependant)
- 512 / 256MB GDDR3 (model dependant)
- 1400 / 1000 / 800MHz memory clock (model dependant)
- 128-bit memory bus
- NVIDIA® GeForce® 8600 GT @ 540MHz engine clock
- 32 Stream Processors
- Dual 400 MHz RamDAC
- Max. Resolution @ 2560 x 1600
- True 128-bit floating point high dynamic-range (HDR) lighting with 16x full- screen anti-aliasing
Memory
- 512 / 256MB GDDR2 (model dependant)
- 512 / 256MB GDDR3 (model dependant)
- 1400 / 1000 / 800MHz memory clock (model dependant)
- 128-bit memory bus
Bus Support
- PCI Express x16
- PCI Express x16
3D Acceleration
- Microsoft® DirectX®10 support
- Unified Shader Model 4.0
- OpenGL 2.0
- Microsoft® DirectX®10 support
- Unified Shader Model 4.0
- OpenGL 2.0
{tab=Available Models}
Page 1 of 2 - Print date: 7 March 2008
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