Motorola 009 ユーザーズマニュアル

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Mines 2001
Entertainment
165
OTA games and interrupted games
After issuing a challenge in an OTA game, you are immediately taken to the Select Opponent 
screen. The status of current games and won-lost records appear on this screen. When you 
receive a challenge, you'll see "sighted" by the challenger's name. If you issue a challenge, 
the opponent to whom you issued the challenge will have the message "AFTER THEM" next 
to it. After the challenge is answered and your opponent fires at you, you'll receive 
notification and see the message "your turn" next to your opponent's name. 
You do not have to remain on a game screen in order to play the game. You can use your 
device for any other activity while playing Ship2Ship. It does not interfere with sending or 
receiving other messages, nor does it prevent you from using other applications. 
Note  For Ship2Ship, the global volume preference is obeyed. 
You can carry on multiple OTA games simultaneously. The Select Opponent screen keeps 
track of all the current games.
M I N E S   2 0 0 1
M
ines is a single-player game. A timer keeps track of how long each game lasts. 
Every time you win a game and you do it in less time than any previous game, your 
time is added to the list of Best Times.
Object of the Game
The object of the game is to uncover all the safe squares on the mine field as quickly as 
possible without uncovering any mines.
Rules of the game
The Mines game consists of a status bar, a button bar, a minefield, a timer, and an icon that 
indicates when the game is over. In addition, a mine counter indicates how many mines are 
left to be flagged.
The mine field consists of 104 squares. Each square may or may not contain a mine. It a 
square doesn't contain a mine, it is referred to as a safe square
If you uncover a mine, all the mines appear on the minefield, and you lose the game. 
Accompli 009 User's Guide_.book  Page 165  Wednesday, June 26, 2002  2:56 PM