Roland Musical Instrument 사용자 설명서
maxWerk - Copyright 2000-2007 Amanda Pehlke
Published by RedMoon Music - www.RedMoon-Music.com
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you want by indicating a step value (note) using the vertical slider to
the right of the display. As you move it up and down, you'll hear a hit
on each kit sound at the corresponding display position. The arrow-
shaped test buttons move the slider up or down one step with
each press. Drum hits sound repeatedly in eighth-note time as long
as a test button is held down. Press the add button to trigger the
generator to enter beats at the slider-selected note. The undo
button works by remembering the last note value placed by the
generator. It lets you remove all generator-placed hits at that display
value, so long as you have not manually added a hit at any other
value before you use it. To remove all hits of a certain drum sound
at a later time, set the slider at their note value level, press the add
button to re-target the display value, and then use the undo button
to remove all instances of that value.
the right of the display. As you move it up and down, you'll hear a hit
on each kit sound at the corresponding display position. The arrow-
shaped test buttons move the slider up or down one step with
each press. Drum hits sound repeatedly in eighth-note time as long
as a test button is held down. Press the add button to trigger the
generator to enter beats at the slider-selected note. The undo
button works by remembering the last note value placed by the
generator. It lets you remove all generator-placed hits at that display
value, so long as you have not manually added a hit at any other
value before you use it. To remove all hits of a certain drum sound
at a later time, set the slider at their note value level, press the add
button to re-target the display value, and then use the undo button
to remove all instances of that value.
Drum Editor controls for normal play or for loop start point variation
are the same as those in the Note Editor. Along with the solo
button there is a drums 1&2 button to solo both Drum tracks
together, and one to hear them as automuted. To the lower right of
the displays is another to switch drum parts directly to edit the
other Drum Loop, bypassing the Main Screen access panel.
are the same as those in the Note Editor. Along with the solo
button there is a drums 1&2 button to solo both Drum tracks
together, and one to hear them as automuted. To the lower right of
the displays is another to switch drum parts directly to edit the
other Drum Loop, bypassing the Main Screen access panel.
Track names are not given to Drum Loops; they simply have the
designations "drum1" and "drum2".
designations "drum1" and "drum2".
2.11 Control Tricks
The MIDI controller number in the Controls A and B windows' right
side section makes available the full range (1 through 120) for
selection. If you are Werking in a GS mode track, select controllers
instead from the GS Control menu in the lower section. The GS
scheme for real-time sound shaping uses non-registered parameter
number sets (NRPN's) rather than conventional controller numbers;
side section makes available the full range (1 through 120) for
selection. If you are Werking in a GS mode track, select controllers
instead from the GS Control menu in the lower section. The GS
scheme for real-time sound shaping uses non-registered parameter
number sets (NRPN's) rather than conventional controller numbers;
hence maxWerk's separation of controller assignments by type. The
GS base number-box next to the GS Control menu shows you the
default value to which maxWerk reverts when you stop play and
when the controller is reassigned or disabled. You can enter control
number assignments for both normal MIDI and GS modes, and
GS base number-box next to the GS Control menu shows you the
default value to which maxWerk reverts when you stop play and
when the controller is reassigned or disabled. You can enter control
number assignments for both normal MIDI and GS modes, and