Apple II 사용자 설명서

다운로드
페이지 257
address of the ATN function instructions.  This can be done using BASIC initialization, as follows:
<5>
MEMORY SIZE? 3968               Limit BASIC to F80
WIDTH?                                            16
 3438 BYTES FREE
  AIM 65 BASIC V1.1
POKE 188,189                    Change ATN function vector low to $BD
POKE 189,15                     Change ATN function vector high to $0F
?ATN (TAN(.5))                  Test case to verify proper ATN function program
 .5                             Expected answer = .5
SAVING ATN OBJECT CODE ON CASSETTE
The object code for the ATN function can be saved on cassette by dumping addresses $00BB
through $00BD (Jump instruction to ATN) and $0F80 through $0FEC (constants and instructions)
after the function is initially loaded and verified.
The ATN function can then be loaded from cassette by executing the Monitor L command after
BASIC has been initialized via the 5 command.  After the ATN function has been loaded, reenter
BASIC with the 6 command.
###