Serif PhotoPlus X3 ECD518624M 사용자 설명서
제품 코드
ECD518624M
Painting and Drawing
79
Creating your own patterns
The built-in selection of patterns in the Patterns dialog provides a useful starting
point, but you can also create your own patterns from any selection, or even the
point, but you can also create your own patterns from any selection, or even the
whole image. And take a look at the Tile Maker effect if you have a relatively
small sample region (like a patch of grass) and want to produce a pattern from it
small sample region (like a patch of grass) and want to produce a pattern from it
that can be tiled seamlessly over a broader area.
To create a new pattern:
To create a new pattern:
1. Define a selection if you wish, and choose Create Pattern... from the
Edit menu.
2. To store the pattern, select a user-defined category from the dialog's
Category drop-down menu (or keep with the default My Patterns
category).
3. Click OK.
A thumbnail appears in the category gallery, ready to brush on (or use as a brush
tip texture or fill) at any time. Right-clicking any pattern lets you rename the
tip texture or fill) at any time. Right-clicking any pattern lets you rename the
pattern categories or add new patterns from stored bitmap files.
Filling a region
Filling regions or layers is an alternative to brushing on colors or patterns.
Making a selection prior to applying a fill, and setting appropriate options, can
spell the difference between a humdrum effect and a spectacular one.
The Fill Tools flyout on the Tools toolbar includes two tools for filling
regions with color and/or transparency: Flood Fill and Gradient Fill. In
addition, you can use the Edit>Fill... command to apply either a color or
addition, you can use the Edit>Fill... command to apply either a color or
pattern fill. As with paint tools, if there is a selection, the Fill tools only affect
pixels within the selected region. If you’re operating on a shape or text layer, a
pixels within the selected region. If you’re operating on a shape or text layer, a
single fill affects the interior of the object(s) on the layer.