Adobe photoshop cs2 사용자 설명서

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ADOBE PHOTOSHOP CS2 
User Guide 
Reconstruction modes 
You can choose one of the following reconstruction modes: 
Rigid 
Maintains right angles in the pixel grid (as shown by the mesh) at the edges between frozen and unfrozen 
areas, sometimes producing near-discontinuities at the edges. This restores the unfrozen areas so that they approx­
imate their original appearance. (To restore their original appearance, use Revert reconstruction mode.) 
Stiff 
Acts  like  a weak magnetic field. At the  edges between  frozen  and unfrozen areas, the  unfrozen  areas take on the  
distortions of the frozen areas. As the distance from frozen areas increases, the distortions lessen. 
Smooth 
Propagates the distortions in frozen areas throughout unfrozen areas, with smoothly continuous distor­
tions. 
Loose 
Produces effects similar to Smooth, with even greater continuity between distortions in frozen and unfrozen 
areas. 
Revert 
Scales back distortions uniformly without any kind of smoothing. 
Reconstruct tool modes 
The Reconstruct tool has three modes that use the distortion at the point where you first clicked the tool (start point) 
to reconstruct the area over which you use the tool. Every time you click, you set a new start point; so, if you want to 
extend an effect from one start point, don’t release the mouse button until you finish using the Reconstruct tool. 
Displace 
Reconstructs unfrozen areas to match the displacement at the start point for the reconstruction. You can 
use Displace to move all  or  part  of  the preview  image to a different  location. If you  click and  gradually spiral out  from  
the start point, you displace or move a portion of the image to the area you brush over. 
Amplitwist 
Reconstructs unfrozen areas to match the displacement, rotation, and overall scaling that exist at the 
start point. 
Affine 
Reconstructs unfrozen areas to match all distortions that exist at the start point, including displacement, 
rotation, horizontal and vertical scaling, and skew. 
Working with meshes 
Using a mesh  helps you  see and  keep  track of distortions. You  can choose the  size  and color  of  a mesh,  and save the  
mesh from one image and apply it to other images. 
To add a mesh, select Show Mesh in the View Options area of the dialog box, and choose a mesh size, mesh color, 
and freeze color. 
To show a mesh, select Show Mesh. When Show Mesh is selected, you can show or hide the preview image. Select 
Show Image in the View Options area of the dialog box to show the preview image; deselect Show Image to view 
only the mesh. 
To save a distortion mesh, after distorting the preview image, click Save Mesh. Specify a name and location for the 
mesh file, and click Save. 
To apply a distortion mesh, click Load Mesh, select the mesh file you want to apply, and click Open. If the image 
and distortion mesh aren’t the same size, the mesh is scaled to fit the image.