games-pc red baron 3d 사용자 설명서

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3.  You can create a custom paint scheme, give it a Squadron
ID number, and then use it in the game by referring to
that ID number.  For more information on how to use a
custom paint scheme in the multiplayer game, refer to the
Painting Planes in Multiplayer file, which can be found
in the Custom Paint Schemes directory in the Red Baron
3-D 
folder of the Start menu.
The Change Airfields button changes the screen to show a
picture of the map being used in the game.  To change airfields,
simply click on the roundel or iron cross icons on the map.  The
current airfield is identified with a red square.  If playing a team
game, use airfields matching your chosen team.
The Show Scores button changes the screen to show a window
with current scores for your pilot in this particular on-line game.
Whenever you shoot down a plane, or are shot down your
yourself, the game calculates the value of the kill based on the
number of kills you have registered, the number that have been
registered by your opponent, the number of enemy and friendly
planes in the game at the time, and the relative qualities of the two
aircraft involved.  This is then displayed as an Adjusted Kill or an
Adjusted Death.  Note that you can never adjust a kill above 1 and
never below 0.01.
When you are ready to fly, click the Fly Now button or click
the Exit button to return to the pilot selection screen.
Differences between single-player and mult i p l ay e r
There are several differences between the single-player and
multiplayer versions of Red Baron 3-D:
1.  Occasionally you will see the word NET appear in the
upper left corner of the screen.  This means that your
system has temporarily lost communications with the
server.  If this persists for more than 20 seconds, you
should exit the game.  When you see the NET indicator,
be prepared for warping when communications are
reestablished.  
2.  Holding down the SHIFT key and pressing the key
will cause the pilot name to be displayed above the plane
for all aircraft within visual range.
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Tutorial Five