games-pc sid s meiers-civilization iii 사용자 설명서

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Communications:
Contact with another civilization is valuable, and nearly any-
thing with value can be offered in trade.When one side of a negotiation has made
contact with a nation that the other side has not yet met, communications with
that third party can be shared as part of a deal.
Maps:
Civilizations might agree to exchange knowledge of the world in the form
of accurate maps. If you receive a map in trade, the darkness is rolled back in your
Map window to include the new information. The World Map includes all the 
territory the nation has explored or found out about from others, including 
terrain improvements, city locations, and city sizes. The Territory Map gives only 
the outlines of your borders (cities’ cultural spheres of influence).
Luxuries:
If a leader has access to a luxury (as described in Chapter 7: Terrain
and Movement
), it can be traded. If you receive a luxury in trade, all your cities
that are connected to your capital (see “Your Trade Network” in the previous 
chapter) have access to it and enjoy the happiness benefit for the duration of the
agreement. Like all trade agreements, a luxuries deal lasts for 20 turns or until inter-
rupted by war between the parties to the trade.
Strategic resources:
When a civilization has access to a strategic resource, it can
be traded. If you receive a resource in trade, all your cities that are connected to
your capital (see “Your Trade Network” in the previous chapter) have access to it
and can build items that require it for the duration of the agreement. Like all trade
agreements, a resources deal lasts for 20 turns or until interrupted by war between
the parties to the trade.
Gold:
Offering a portion of the contents of your treasury is one of the more con-
vincing negotiating tactics. The Lump Sum option makes a one-time transfer 
of a specified amount. Be careful with the Per Turn option; it commits a leader to
pay the specified amount every turn for the next 20 turns. Only the outbreak of war
between the trading parties interrupts the required payments.
Technology:
Any civilization advance that one nation has discovered or acquired
but the other hasn’t and can research is a potential item of trade. Knowledge is a
particularly valuable asset, and not to be traded lightly or cheaply. As soon as 
you get an advance in trade, it is as if you had discovered it yourself. (If you trade
for the advance your researchers are working on, your Science Advisor will ask you
for a new project.)
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