games-pc sid s meiers-civilization iii 사용자 설명서

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Date:
The date is reported in years BC or AD.A normal game begins in 4000 BC.
Each turn represents the passing of a period of years. Depending on the current
date, turns might be 20, 25, 40, or 50 years long.
Treasury:
This figure reports the amount of gold currently in your treasury and
the rate of change per turn. If it’s increasing, you’ve got a surplus; if it’s decreasing,
you’re operating at a deficit.
Scientific research:
The research indicator notes your current research goal and
how many turns are remaining before its discovery is completed.
Orders
Which options are in the rows of Orders icons at the bottom of the Map screen depends
on the abilities of the active unit and its situation. Orders that are inappropriate or not
currently available for the active unit simply don’t appear.
Airlift ([T])
Use this order to move a unit that has not yet moved this turn from any of your cities
served by an Airport to any of your other cities with an Airport.This travel uses all of
the unit’s movement points for that turn. Only one unit can be airlifted from or into
each city per turn.
Automate Worker ([A])
If you would rather not give a Worker specific commands every time it finishes a job,
you can automate it.Automated Workers will not add themselves to cities, but will work
to improve terrain around existing ones. In some situations, control of the Worker reverts
to you.
Bombard ([B])
Use this to order a unit capable of bombardment to use that ability to damage any suit-
able target within range.