games-pc sid s meiers-civilization iii 사용자 설명서
2
“There are so many worlds, and I have not yet conquered even one.”
I
NTRODUCTION
Five Impulses of Civilization
There is no single driving force behind the urge toward civilization, no one goal toward
which every culture strives.There is, instead, a web of forces and objectives that impel
and beckon, shaping cultures as they grow. In the Civilization III game, five basic
impulses are of the greatest importance to the health and flexibility of your fledgling
society.
which every culture strives.There is, instead, a web of forces and objectives that impel
and beckon, shaping cultures as they grow. In the Civilization III game, five basic
impulses are of the greatest importance to the health and flexibility of your fledgling
society.
Exploration
An early focus in the game is exploration. You begin the game knowing almost
nothing about your surroundings. Most of the map is dark. Your units move into
this darkness of unexplored territory and discover new terrain; mountains, rivers, grass-
lands, and forests are just some of the features they might find.The areas they explore
might be occupied by minor tribes or another culture’s units. In either case, a chance
meeting might provoke a variety of encounters.
nothing about your surroundings. Most of the map is dark. Your units move into
this darkness of unexplored territory and discover new terrain; mountains, rivers, grass-
lands, and forests are just some of the features they might find.The areas they explore
might be occupied by minor tribes or another culture’s units. In either case, a chance
meeting might provoke a variety of encounters.
Economics
As your civilization expands, you’ll need to manage the growing complexity of its
production and resource requirements. Adjusting the tax rates and choosing the most
production and resource requirements. Adjusting the tax rates and choosing the most
I
NTRODUCTION