Adobe SpeedGrade CS6, Win, RTL, DEU 65179245 사용자 설명서

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Introducing 
Adobe SpeedGrade CS6
Top features of Adobe SpeedGrade CS6
Lumetri Deep Color Engine
The Lumetri Deep Color Engine is the 32-bit floating-point image-processing technology at the 
heart of SpeedGrade CS6. The Lumetri Deep Color Engine offers maximum scope for working with 
High Dynamic Range content, allowing you to pull details from blacks and highlights that might 
otherwise be lost.
Along with standard post-production formats, the SpeedGrade CS6 Lumetri Deep Color Engine 
allows you to work directly with RAW files, the digital negative recorded from your camera sensor. 
As with digital still photography, RAW formats provide you with the greatest latitude as you craft 
your looks, whereas most other grading tools require you to render RAW files into an RGB format 
for post-production work. In addition, the Lumetri Deep Color Engine supports both linear and 
logarithmic color spaces, giving you the flexibility to work with a variety of source material.
The Lumetri Deep Color Engine works nondestructively, so you can revisit color decisions at any 
point in your grading workflow and make changes without compromising the integrity of your 
source material. 
Apply professionally designed grading presets included with SpeedGrade CS6, or effects such as 
sharpen or glow, and retain full control of the settings in each. With the Lumetri Deep Color Engine 
you can combine and refine .Looks, effects, and new grading layers without having to “bake in” any 
of your color decisions until final rendering. 
Color correction vs. look design
 Color correction is about making
sure all your shots are consistent and
look their best. Look design is about
establishing the feel of a place, time,
or emotional state.
SpeedGrade CS6 
provides real-time 
feedback as you develop 
your creative look.
Use multiple playheads 
to compare shots or 
different looks.
The interactive timeline 
shows your clips, 
transitions, grades, 
masks, and EDLs.
Color adjustments 
and grading layers are 
displayed in the Look 
panel.