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Automation and Drives - SCE 
 
 
 
 
 
T I A  Training Document 
Page 68 of 129 
  Module 
 
 
 
         F6 
Issued: 02/2008 
Operator Control with WinCC flexible 2005 
Preface Installation Project Description Step7 Project HMI Station WinCC flexible Project Messages Recipes User Management 
DISPLAY AND OPERATOR OBJECTS 
Display and operator objects are graphic elements with which process displays are designed. 
In Runtime, all display and operator objects behave dynamically. 
In addition, you can make the properties of objects dynamic. 
One example of this is the graphic of a tank whose liquid level is displayed as varying, depending on 
the corresponding process value.   
Another example for the dynamic behavior of an object is a button that triggers a certain function. In 
principle, you can make all graphic objects dynamic. 
 
You can configure the following: 
 
The object changes its appearance: color and blinking. 
The object moves in the picture. 
The object is inserted/removed. 
 
For operator elements, you can configure the following: 
 
The object is enabled or disabled for operation. 
By operating the object -for example, by clicking on it- an event is triggered to which the 
processing of a function list is configured. 
 
7.1 Levels 
For differentiated representation of a picture and for editing the objects in it, levels and multi- layering 
of the objects are provided. 
A picture has 32 levels.  You can insert objects in each level.  The assignment to a level specifies 
the depth of the layer of an object in the picture.  Objects of Level 0 are located deep in the 
background of the picture, objects of Level 31 in the very foreground. 
In addition, objects in a single level are also staggered.  
When creating a process image, the objects of an individual level are -by default- arranged in the 
sequence in which they were configured. Within the level, the object that was inserted first is located 
at the very back. Each additional object is inserted one position ahead of it. The position of  the 
objects in relation to each other can be changed within the level. There is always an active level. 
When you insert objects in a figure, they are assigned to the active level by default. The number of 
the active level is indicated in the symbol bar "Level". 
In the level palette, the active level is highlighted in color. 
When you open a picture, all its 32 levels are always displayed.  
With the level palette, you can hide, after opening, all levels except for the active level. This allows 
you to specifically edit the objects in the active level.