Digital Spectrum 1862-MF-61-7 사용자 설명서

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Copyright© 2006 Digital Spectrum Solutions, Inc.
  
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Important!  For Memory Card Readers, make sure that the memory-card is 
already inserted into the card reader before connecting the USB cable to the 
MemoryFrame
Connect the MemoryFrame directly to the USB peripheral using the USB 
cable that was provided with the peripheral. Connect the USB connector 
of the USB peripheral to the “Camera” connector of the MemoryFrame.  
See Figure 15.     
 
 
 
  
 
FIGURE 15 – CONNECTING A USB PERIPHERAL 
 
10.2 
Upload or Play Images Directly from a USB Device 
The  MemoryFrame is capable of playing JPEG images located in USB 
peripherals, allowing the images to be uploaded directly into the 
MemoryFrame to either append the internal slideshow with images until 
the internal memory of the MemoryFrame is full or replacing the existing 
slideshow with external images until full. You may also play the images 
form the USB device without disturbing the internal slideshow. You may 
also play a slideshow (.pd2) from the USB device without disturbing the 
internal slideshow, or replace an internal slideshow from a slideshow on 
the USB device. Use the onboard Menu button and “Import/Play” function 
on the MemoryFrame.  
You may upload or play images stored in a USB digital camera in the same 
manner as any USB storage device, making sure: 
The images are JPEG format 
The camera is in the standard (driver-less) mode when taking pictures 
 
 
Copyright© 2006 Digital Spectrum Solutions, Inc.
  
Page 25 
9.  Transferring Slideshows to/from MemoryFrame 
 
Table 2 below shows the various options under the Digital Frame and 
Help pull-down menus in Digital PixMaster. The four (4) commands in 
the Digital Frame pull-down menu involve communication with the 
MemoryFrame and can only used when a MemoryFrame is connected 
directly to the PC or part of a network. The MemoryFrame must be 
displaying a slideshow (i.e. not in Menu Mode).    
 
Table 2 – Additional Commands 
 Note:  Exit any on-board-button menus to return to displaying the current 
slideshow.  This will place the MemoryFrame in the mode that is required 
to communicate with the PC.   
 When 
the 
MemoryFrame is connected to a computer running Digital 
PixMaster™, the MemoryFrame accepts and processes communication 
between the computer and the MemoryFrame.  Digital PixMaster™ can 
retrieve the current slideshow in a MemoryFrame to the PC (retrieve) for 
saving or editing, or it can replace the slideshow in the MemoryFrame 
with a new one from the computer (send). To transfer slideshows from the 
PC to the MemoryFrame or from MemoryFrame back to the PC, the 
MemoryFrame must be connected to the PC via the different USB 
connection methods (USB direct and wireless or wired Ethernet).   
Important!  For Digital PixMaster to communicate to the MemoryFrame
you first need to prepare the MemoryFrame for communicating to a PC, 
as described in the section below
9.1 
Preparing 
MemoryFrame
 to Communicate to a PC 
The MemoryFrame cannot be managed or communicate with a PC while 
it is in the Menu system mode.  In all cases, the MemoryFrame must be in 
Display mode for Digital PixMaster™ to communicate.  Exit any on-board 
button menus and return to displaying the current slideshow.  This will 
place the MemoryFrame in the mode that is required to communicate with 
the PC.   
Digital Frame
Help
Send Slideshow
Contents
Retrieve Slideshow
Release Notes
Update Firmware
About Digital PixMaster…
Properties