Korg Bicycle PS60 사용자 설명서
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Program Edit
28
OSC1 Pitch
This page contains all of the settings for Oscillator 1’s pitch
modulation. For example, you can:
modulation. For example, you can:
• Specify pitch bend controlled by the joystick X (or an
incoming pitch bend message) set to independent Bend
Up and Bend Down, or controlled by an incoming
message CC#16 (the ribbon control message etc).
Up and Bend Down, or controlled by an incoming
message CC#16 (the ribbon control message etc).
• Use Pitch Slope to control how the pitch changes when
you play up and down the keyboard.
• Assign AMS modulation for pitch.
• Set up initial amounts of pitch modulation from the Pitch
• Set up initial amounts of pitch modulation from the Pitch
EG and LFO1/2, as well as AMS modulation of LFO and
EG amounts.
EG amounts.
• Set up Portamento.
Alternate Modulation
Alternate Modulation lets you use controllers, envelopes,
LFOs, etc. to modulate Program parameters. You can use
one controller to modulate multiple parameters simultane‐
ously. You can also create complex modulation setups in
which (for example) an envelope modulates the frequency
of an LFO, and that LFO is then used to modulate a filter.
Programs provide 48 types (88 destinations) for alternate
modulation.
LFOs, etc. to modulate Program parameters. You can use
one controller to modulate multiple parameters simultane‐
ously. You can also create complex modulation setups in
which (for example) an envelope modulates the frequency
of an LFO, and that LFO is then used to modulate a filter.
Programs provide 48 types (88 destinations) for alternate
modulation.
AMS (Alternate Modulation Source)
AMS (Alternate Modulation Source) refers to any of the
assignable modulation sources in the PS60, including:
assignable modulation sources in the PS60, including:
• Controllers of the PS60 itself, such as the joystick
• Incoming MIDI controllers
• Modulators such as the Filter, Pitch, and Amp EGs, the
• Incoming MIDI controllers
• Modulators such as the Filter, Pitch, and Amp EGs, the
LFOs, or the AMS Mixers
Intensity is a parameter thatʹs used to set the degree (speed,
depth, amount etc.) of how AMS will control the modula‐
tion.
A number of frequently‐used modulation routings, such as
using the joystick to vary the pitch, are provided as addi‐
tional, dedicated routings, separate from AMS.
Note that not all AMS sources may be available for some
modulation destinations.
For details on alternate modulation and AMS, please see
“Alternate Modulation Source (AMS)” on page 121.
depth, amount etc.) of how AMS will control the modula‐
tion.
A number of frequently‐used modulation routings, such as
using the joystick to vary the pitch, are provided as addi‐
tional, dedicated routings, separate from AMS.
Note that not all AMS sources may be available for some
modulation destinations.
For details on alternate modulation and AMS, please see
“Alternate Modulation Source (AMS)” on page 121.
Tips for using AMS
When adjusting settings for alternate modulation, think of
the effect that you wish to produce, what type of modula‐
tion will be necessary to produce that effect, and what
parameter of the oscillator, filter, or amplifier needs to be
controlled.
the effect that you wish to produce, what type of modula‐
tion will be necessary to produce that effect, and what
parameter of the oscillator, filter, or amplifier needs to be
controlled.
Next, select a source (AMS) and set the Intensity. If you pro‐
ceed logically in this way, you will achieve the desired
effect.
For example in a guitar sound program where you want to
use the joystick to control the feedback, you would make
assignments so that the joystick controls the filter frequency
and resonance.
ceed logically in this way, you will achieve the desired
effect.
For example in a guitar sound program where you want to
use the joystick to control the feedback, you would make
assignments so that the joystick controls the filter frequency
and resonance.
Pitch
Pitch Slope
[–1.0...+2.0]
Ribbon (CC#16)
[–12...+12]
This specifies in semitones how the pitch will change when
CC#16 is received.
With a positive (+) setting, the pitch will rise when the value
of CC#16 is higher than the center value of 64. With a nega‐
tive (–) setting, the pitch will fall.
CC#16 is received.
With a positive (+) setting, the pitch will rise when the value
of CC#16 is higher than the center value of 64. With a nega‐
tive (–) setting, the pitch will fall.
JS (+X)
[–60...+12]
JS (–X)
[–60...+12]
AMS (Pitch)
[List of AMS Sources]
This selects an AMS source to control the pitch.
For a list of AMS sources, please see “AMS (Alternate Mod‐
ulation Source) List” on page 121.
For a list of AMS sources, please see “AMS (Alternate Mod‐
ulation Source) List” on page 121.
AMS Intensity
[–12.00...+12.00]
This controls the depth and direction of the pitch modula‐
tion, in semitones.
For example if you set AMS (Pitch) to JS+Y: CC#01 and then
move the joystick in the +Y direction, the pitch will rise if
this parameter is set to a positive (+) value, or fall if this
parameter is set to a negative (–) value.
tion, in semitones.
For example if you set AMS (Pitch) to JS+Y: CC#01 and then
move the joystick in the +Y direction, the pitch will rise if
this parameter is set to a positive (+) value, or fall if this
parameter is set to a negative (–) value.
Pitch EG
Intensity
[–12.00...+12.00]
This controls the initial effect of the Pitch EG on Oscillator
1’s frequency, in half‐steps, before any AMS modulation.
The Pitch EG’s shape can swing all the way from +99 to –99.
When the Intensity is set to a positive (+) value, positive val‐
ues from the EG raise the pitch, and negative values lower
the pitch.
When the Intensity is set to a negative (–) value, the effect of
the EG is reversed; positive EG values mean lower pitches,
and negative EG values mean higher pitches.
1’s frequency, in half‐steps, before any AMS modulation.
The Pitch EG’s shape can swing all the way from +99 to –99.
When the Intensity is set to a positive (+) value, positive val‐
ues from the EG raise the pitch, and negative values lower
the pitch.
When the Intensity is set to a negative (–) value, the effect of
the EG is reversed; positive EG values mean lower pitches,
and negative EG values mean higher pitches.