Korg Bicycle PS60 사용자 설명서
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AMS Mix/C.KeyTrk (AMS Mixer/Common Keyboard Track) Common LFO
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AMS Mix/C.KeyTrk (AMS Mixer/Common Keyboard Track)
Each Oscillator has two AMS Mixers, which are simple but
powerful tools for combining and modifying AMS signals.
The two Oscillators also share two Common keyboard
tracking generators, in addition to the dedicated keyboard
tracking for the Filter and Amp.
These pages let you control all of these modulation sources.
Note that when the Oscillator Mode is set to Single, only
Oscillator 1’s AMS Mixers are active; the pages for Oscillator
2 will be grayed out.
powerful tools for combining and modifying AMS signals.
The two Oscillators also share two Common keyboard
tracking generators, in addition to the dedicated keyboard
tracking for the Filter and Amp.
These pages let you control all of these modulation sources.
Note that when the Oscillator Mode is set to Single, only
Oscillator 1’s AMS Mixers are active; the pages for Oscillator
2 will be grayed out.
OSC1
The AMS Mixers combine two AMS sources into one, or
process an AMS source to make it into something new.
For instance, they can add two AMS sources together, or use
one AMS source to scale the amount of another. You can
also use them to change the shapes of LFOs and EGs in vari‐
ous ways, modify the response of realtime controllers, and
more.
You can select the output of the AMS mixers as an AMS
source in the same way as an LFO or EQ.
This also means that the original, unmodified inputs to the
AMS Mixers are still available as well. For instance, if you
use LFO1 as an input to an AMS Mixer, you can use the pro‐
cessed version of the LFO to control one AMS destination,
and the original version to control another.
Finally, you can cascade the two AMS Mixers together, by
using AMS Mixer 1 as an input to AMS Mixer 2.
process an AMS source to make it into something new.
For instance, they can add two AMS sources together, or use
one AMS source to scale the amount of another. You can
also use them to change the shapes of LFOs and EGs in vari‐
ous ways, modify the response of realtime controllers, and
more.
You can select the output of the AMS mixers as an AMS
source in the same way as an LFO or EQ.
This also means that the original, unmodified inputs to the
AMS Mixers are still available as well. For instance, if you
use LFO1 as an input to an AMS Mixer, you can use the pro‐
cessed version of the LFO to control one AMS destination,
and the original version to control another.
Finally, you can cascade the two AMS Mixers together, by
using AMS Mixer 1 as an input to AMS Mixer 2.
AMS Mixer1
Mixer Type
[A+B, Amt AxB, Offset, Smoothing,
Shape, Quantize, Gate Control]
This controls the type of processing performed by AMS
Mixer 1. Each of the Mixer Types is discussed in detail over
the next several pages.
A+B adds two AMS sources together. For more information,
please see “A+B” on page 56..
Amt Ax B scales the amount of one AMS source with the
other. For more information, please see “Amt AxB” on
page 57.
Offset adds or subtracts a constant value to or from an AMS
source. For more information, please see “Offset” on
page 57.
Smoothing specifies the smoothness of movement between
two values. You can use this to smooth sudden changes
such as an abrupt movement of the joystick or sharp angle
of the LFO.For more information, please see “Smoothing”
on page 58.
Shape adds curvature to the AMS input. For more informa‐
tion, please see “Shape” on page 58.
Quantize turns smooth transitions into discrete steps. For
more information, please see “Quantize” on page 59.
Gate Control uses a third AMS source to switch between
two AMS inputs (or a fixed value). For more information,
please see “Gate Control” on page 59.
Mixer 1. Each of the Mixer Types is discussed in detail over
the next several pages.
A+B adds two AMS sources together. For more information,
please see “A+B” on page 56..
Amt Ax B scales the amount of one AMS source with the
other. For more information, please see “Amt AxB” on
page 57.
Offset adds or subtracts a constant value to or from an AMS
source. For more information, please see “Offset” on
page 57.
Smoothing specifies the smoothness of movement between
two values. You can use this to smooth sudden changes
such as an abrupt movement of the joystick or sharp angle
of the LFO.For more information, please see “Smoothing”
on page 58.
Shape adds curvature to the AMS input. For more informa‐
tion, please see “Shape” on page 58.
Quantize turns smooth transitions into discrete steps. For
more information, please see “Quantize” on page 59.
Gate Control uses a third AMS source to switch between
two AMS inputs (or a fixed value). For more information,
please see “Gate Control” on page 59.