Williams Sound Defender 16P-3001-103 R-T 사용자 설명서

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16P-3001-103 R-T 
July, 1981
 
 
 
 
 
 
This booklet provides operation, auditing, adjustment, and diagnostics for DEFENDER. 
 
POWER TURN ON 
 
With power first applied, a sound is produced, general illumination comes on, and random 
patterns appear on the CRT as the game sequences through RAM, ROM, and battery checks. 
The game then comes up in game over. Messages are displayed for RAM or ROM failures; 
refer to Power Up and Reset RAM/ROM Tests. If the game comes up in Bookkeeping, turn the 
game OFF and back ON. 
 
a. 
If the game now sequences through the tests and then comes up in game over, the 
bookkeeping totals have been reset to zero. 
 
b. 
If the game still comes up in bookkeeping, open coin door and turn the game OFF and 
ON. The game will now sequence through the tests and come up in bookkeeping. This is an 
indication of battery failure and the game has reverted to factory settings. To return to 
game over: 
 
1. Set switch to MANUAL-DOWN. 
 
2. Depress ADVANCE to display Function 28. 
 
3. Set switch to AUTO-UP and depress ADVANCE. 
 
 
GAME OPERATION 
 
GAME START - Insert coins - credits are displayed on CRT. Press 1 or 2-player start. 
 
 
PLAYER CONTROLS 
 
UP-DOWN Switch – maneuvers player ship. 
REVERSE Switch - reverses player ship direction. 
THRUST Switch - controls player ship speed. 
FIRE Switch - activates laser gun. 
HYPERSPACE Switch - warps rocket to another quadrant, danger of possible annihilation. 
SMART BOMB Switch - destroys all alien ships on screen.  A maximum of 3* per play. 
 
 
GAME PLAY 
 
Destroy alien ships and missiles. Rescue humanoids, pick them up, and return to surface. 
Destroy all enemy ships for humanoid bonus and additional alien waves. Bonus ships and 
Smart Bombs provided every 10,000* points. 
 
 
HIGH SCORE SIGNATURE  
 
Use UP/DOWN to select letters and FIRE button to lock in letter. 
 
 
CREDITS IN GAME 
 
Twenty or less credits are retained in memory after power down.  To remove credits from 
game post 21 or more credits and depress ADVANCE in AUTO-UP two times in succession.  
Credits are also removed any time Function 28 is changed. 
 
 
* Indicates adjustable features.