Tektronix Camcorder 2200 사용자 설명서
2-63
Effects Memory Subpanel
The
Run lever arm
can be used to manually run an effect.
Moving the
lever arm
causes the current effect to run.
Normally, the position of the
lever arm
directly corresponds
to the relative percentage of run completion; however, if
the
the
lever arm
and the effect get out of sync (for example, the
lever arm
is not at an endpoint when a register is recalled),
the remaining
lever arm
movement is scaled to the
remaining effect duration. (Forward direction is scaled to
the end of the effect; reverse direction is scaled to the start
of the effect.)
the end of the effect; reverse direction is scaled to the start
of the effect.)
The
Run lever arm
may also be used for positioning the
Time Cursor in the Timeline menu when building an effect.
The
LEDs
to the left of the
lever arm
give a visual indication
of run completion for either the
lever arm
or the
run
button.
REVerse
causes an effect to run backwards. The button may be
pressed before or during the effect run (on-the-fly). The button
lights and stays lit when pressed, then toggles off when pressed
again.
lights and stays lit when pressed, then toggles off when pressed
again.
REWIND
positions the current effect at Time 0. If an effect is
already running when this button is pressed, the effect run stops
and the effect returns to Time 0. The
and the effect returns to Time 0. The
REVerse
button inverts the
REWIND
function. In other words, it positions the effect at the last
keyframe of the effect. The
REWIND
button lights for one-half
second any time it is pressed.
NOTE:
Refer to the Effects Editing section of this manual for additional
information on use of the Run controls.
Reverse
Rewind