Yamaha aw1600 Manual Do Utilizador

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AW1600  Owner’s Manual
Punch-in/out
6
Ov
erdub
bing
60
2
Locate to the point at which you want to 
punch-in.
3
In the Locate section, hold down the [SET] 
key and press the [IN] key.
The current location will be registered as the In point.
4
Locate to the point at which you want to 
punch-out.
5
In the Locate section, hold down the [SET] 
key and press the [OUT] key.
The current location will be registered as the Out 
point.
6
In the Locate section, press the [AUTO 
PUNCH] key.
The [AUTO PUNCH] key will light, and the Auto 
Punch-in/out function will be enabled. You will auto-
matically locate to a point a specific distance (the “pre-
roll time”) ahead of the In point. This point is called 
the “pre-roll point.”
7
To rehearse the auto punch-in/out, press 
the PLAY [
] key.
1
The PLAY [
] key will light, and playback will 
begin from the pre-roll point.
B
When you reach the auto punch-in point, the REC 
[
●] key will begin blinking, and the signal that you 
are monitoring from the recording-destination 
track channel will switch from the track playback 
to the input signal (recording-source). (However, 
recording will not actually occur.)
C
When you reach the auto punch-out point, the 
REC [
●] key will go dark, and the signal that you 
are monitoring from the recording-destination 
track channel will return to the track playback.
D
When you reach a point that is a specific distance 
(the “post-roll time”) after the Out point (this point 
is called the “post-roll point”), you will return to 
the pre-roll point and stop.
8
To perform the actual auto punch-in/out, 
stop the recorder, then hold down the REC 
[
] key and press the PLAY [ ] key.
1
Only the PLAY [
] key will light, and playback 
will begin from the pre-roll point.
B
When you reach the auto punch-in point, the REC 
[
●] key will light, and recording will begin 
(“punch-in”).
C
When you reach the auto punch-out point, the 
REC [
●] key will go dark, recording will stop, and 
you will return to playback mode (“punch-out”).
D
When you reach the post-roll point, you will return 
to the pre-roll point and stop.
9
To check the newly-recorded content, press 
the [AUTO PUNCH] key to make it go dark, 
and then press the PLAY [
] key.
10
If you are satisfied with the newly-recorded 
content, save the song. (For the Save pro-
cedure 
If you decide to re-do the recording, you can go back 
to the best take using the Undo list after performing 
several overdubs by repeating steps 6–9 (
The following diagram shows the auto punch-in/out 
procedure.
• If you want to set the In and Out points more precisely, you 
can use the Nudge function (
a short region before or after the current location, or use the 
WAVE DISPLAY popup window (
the contents of the track as a waveform.
• The In point and Out point will be updated each time you 
record. The location at which you last started recording will be 
registered as the In point, and the location at which you last 
stopped recording will be registered as the Out point.
HINT
• If you turn the Locate section [REPEAT] key on before step 7, 
operations 
14 of step 7 will be repeated up to fifteen times. 
(The A-B Repeat function is disabled during this time.) If you 
want to stop repeating the rehearsal, press the [REPEAT] key 
once again or press the STOP [
] key.
• With the initial settings of the AW1600, the pre-roll and post-
roll times are each set to four seconds. You can adjust these 
values in a range of 0–5 seconds (
HINT
3
2
1
4
5
16
play
play
rehearsal
punch-in
punch-out
locate
rehearsal
actual recording
Pre-roll 
point
Post-roll 
point
Auto punch-out 
point
Auto punch-in 
point