Yamaha PM5D-RH V2 Manual Do Utilizador

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PM5D/PM5D-RH V2 / DSP5D Owner’s Manual    
Operating section
89
10
Scene memor
y
Using scene memories
Here’s how to store the current mix settings (the current 
scene) into a scene memory.
Note
Before you continue with the following procedure, make sure 
that the SCENE MEMORY section SCENE MEMORY [PRE-
VIEW] key is off (dark). (If it is on, turn it off.)
1
Use the PM5D’s panel controls to set the mix 
parameters as desired.
2
Use the SCENE MEMORY [π]/[] keys to 
select the store-destination scene number.
When you select a new scene number, the scene num-
ber and name shown at the top of the display and the 
scene number shown in the scene number indicator of 
the SCENE MEMORY section will blink. This blinking 
indicates that the settings of the indicated scene differ 
from the currently-set mix parameters.
3
Press the SCENE MEMORY [STORE] key.
The SCENE STORE window will appear, allowing you 
to assign a title to the scene and store it. This window 
shows the following information.
4
Use the SCENE TITLE area to assign a name to 
the scene. (For details on how to input text 
5
As desired, specify the library numbers in 
which the input patch, output patch, and HA 
settings will be stored.
To specify a store-destination library number, scroll 
the input patch, output patch, or HA library list, and 
click the desired number. (The number currently 
selected as the store-destination is highlighted.) The 
library number you select here is saved as part of the 
scene.
The default selection of store-destination will depend 
on the setting in the DEFAULT EDIT LIBRARY NO. 
area.
• If the NEW button is on
The lowest of the unused library numbers will be 
selected.
• If the OVERWRITE button is on
The number from which the library was originally 
recalled will be selected. (If this was a read-only library 
item, the lowest-numbered unused library number will 
be selected.)
6
Click the STORE button in the window.
A message will ask you to confirm the store operation.
7
Click the OK button.
The current settings will be stored to the scene number 
you selected in step 2, and the upper part of the screen 
and the scene number indicators will stop blinking. If 
any changes have been made to the input patch, out-
put patch, and HA settings used by this scene, they will 
be stored in the corresponding library number.
Storing a scene
Scene number and name will blink
Scene number 
will blink
An “EDIT” indicator appears here if the library settings have 
been modified from the state in which they were last stored.
SCENE TITLE area, where you can rename the scene.
As the default choice in which edited library 
settings will be stored when you store a scene, 
choose either NEW (select an unused library) 
or OVERWRITE (select the original library).
HA library 
list
Input Patch 
library list
Output Patch 
library list