Franklin ADV-640 Manual Do Utilizador

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License Agreement
Index
READ THIS LICENSE AGREEMENT BEFORE USING ANY BOOKMAN
ELECTRONIC BOOK.
YOUR USE OF THE BOOKMAN ELECTRONIC BOOK DEEMS THAT YOU
ACCEPT THE TERMS OF THIS LICENSE. IF YOU DO NOT AGREE WITH
THESE TERMS, YOU MAY RETURN THIS PACKAGE WITH PURCHASE RE-
CEIPT TO THE DEALER FROM WHICH YOU PURCHASED THE BOOKMAN
ELECTRONIC BOOK AND YOUR PURCHASE PRICE WILL BE REFUNDED.
BOOKMAN ELECTRONIC BOOK means the software product, hardware, and
documentation found in this package and FRANKLIN means Franklin Electronic
Publishers, Inc.
LIMITED USE LICENSE
All rights in the BOOKMAN ELECTRONIC BOOK remain the property of
FRANKLIN. Through your purchase, FRANKLIN grants you a personal and non-
exclusive license to use the BOOKMAN ELECTRONIC BOOK on a single FRAN-
KLIN BOOKMAN at a time. You may not make any copies of the BOOKMAN
ELECTRONIC BOOK or of the preprogrammed data stored therein, whether in
electronic or print format. Such copying would be in violation of applicable copy-
right laws. Further, you may not modify, adapt, disassemble, decompile, trans-
late, create derivative works of, or in any way reverse engineer the BOOKMAN
ELECTRONIC BOOK. You may not export or reexport, directly or indirectly, the
BOOKMAN ELECTRONIC BOOK without compliance with appropriate govern-
mental regulations. The BOOKMAN ELECTRONIC BOOK contains Franklin’s
confidential and propriety information which you agree to take adequate steps
to protect from unauthorized disclosure or use. This license is effective until ter-
minated. This license terminates immediately without notice from FRANKLIN if
you fail to comply with any  provision of this license.
1
18
?* key  9, 14
Anagrams game  14
Arrow keys  3, 6
Asterisks  9
Backing up  9
Book cards
installing  4
removing 4
Changing settings  6
CLAS message  10
Color keys
understanding  3
using  5
Compare:, using  8
CONF message  10
Confusables  11
Contrast, setting  6
Demonstration  6
Font size, changing  6
Games
changing settings  13
playing  14-15
scoring  14
Hangman game  14
Help, finding  6
Highlighting words  10
Installing a book card  4
Messages
Add anyway  12
Cancel  12
correction list  12
Path is empty  11
Type Them in  13
View list: 
✽✽
empty
✽✽
12
Patents  17
Path list  12
Question mark key
9, 14
Resetting BOOKMAN
16
Reviewing words  11
Searching for words  7
Selecting a book  5
Shutoff
changing  6
setting  6
Spelling, correcting  9
STAR key
with CARD key  15
with C key  3, 11, 12
with D key  3, 7
with UP/DN key  3, 7, 8
with P key  3, 11
THES message  8, 10
Thesaurus entries  8
User List
adding highlighted
words  12
adding words not in
dictionary  12
deleting a word from
13
erasing the entire list
13
saving words  12
viewing the list  12
Warranty  17
Word Train game  15
FDB-28007-00
Printed in U.S.
P/N 7201387
Rev B