Apple Shake 4 (Linux) GUI Floating License D3419Z/A Manual Do Utilizador
Códigos do produto
D3419Z/A
21
Product Overview
Shake 4
Shake 4
Transformations
• Infi nite Workspace keeps elements and fi lters
from being cropped when moved out of
frame
frame
• Pan, Rotate, Scale, Shear, and Corner Pin
• Tracker, Stabilizer, and Matchmove nodes
• New Smoothcam optical fl ow–based
• Tracker, Stabilizer, and Matchmove nodes
• New Smoothcam optical fl ow–based
stabilization
• Tracker preprocessing to reduce inaccuracies
• New AutoAlign
• Optical fl ow–based resizing
• Concatenation of adjacent transformations
• New AutoAlign
• Optical fl ow–based resizing
• Concatenation of adjacent transformations
into a single move, for speed and quality
• Per-transformation or global motion blur
control
• Motion blur with shutter and quality control
• Apply motion blur initial frame setting
• Ability to control transformation order
• Inverse transformations
• In-context direct manipulation controls
• Apply motion blur initial frame setting
• Ability to control transformation order
• Inverse transformations
• In-context direct manipulation controls
Interface
• Preview composites on broadcast monitors
using third-party supported Mac OS X
hardware
hardware
• Onscreen manipulators for transformations
• Multiple resolution or channel viewers
• Integrated Truelight monitor calibration
• RAM FlipBook for viewing of compositing
• Multiple resolution or channel viewers
• Integrated Truelight monitor calibration
• RAM FlipBook for viewing of compositing
tree at any stage; FlipBook playback while
rendering
rendering
• RAM FlipBook playback while rendering
• QuickTime disk-based FlipBook in Mac OS X
• Viewer-specifi c lookup tables
• In-viewer region of interest
• In-viewer image compare bu∂ er
• QuickTime disk-based FlipBook in Mac OS X
• Viewer-specifi c lookup tables
• In-viewer region of interest
• In-viewer image compare bu∂ er
Apple Qmaster
• Network render management for Mac OS X
• Integrated UI for job creation and monitoring
• Integrated Maya rendering support
• Oπ oading processor-intensive tasks to other
• Integrated UI for job creation and monitoring
• Integrated Maya rendering support
• Oπ oading processor-intensive tasks to other
computers
• Create multiple “clusters” of Apple G4 and
G5 computers for specifi c jobs, artists, or
applications
applications
• Fault-tolerant architecture ensures successful
job completion and accurate results, even in
the event of resource deallocation
the event of resource deallocation
• Optimized usage of network resources
through load-balancing algorithms
• Compatible with third-party command-line
rendering applications running on Mac OS X