Yamaha CVP-301 Manual Suplementar

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CVP-309/307/305/303/301 Data List
30
Effect Type List / Liste der Effekttypen / Liste des types d’effet / Lista de tipos de efecto
Reverb Block 
Chorus Block
* Not available for CVP-305/303/301
Type
Description
MSB
LSB
HALL1
Reverb simulating the acoustics of a hall.
1
0
HALL2
1
16
HALL3
1
17
HALL4
1
18
HALL5
1
1
HALL M
1
6
HALL L
1
7
ROOM1
Reverb simulating the acoustics of a room.
2
16
ROOM2
2
17
ROOM3
2
18
ROOM4
2
19
ROOM5
2
0
ROOM6
2
1
ROOM7
2
2
ROOM S
2
5
ROOM M
2
6
ROOM L
2
7
STAGE1
Reverb suitable for a solo instrument.
3
16
STAGE2
3
17
STAGE3
3
0
STAGE4
3
1
PLATE1
Reverb simulating a plate reverb unit.
4
16
PLATE2
4
17
PLATE3
4
0
GM PLATE
4
7
WHITE ROOM
A unique short reverb with a bit of initial delay.
16
0
TUNNEL
Simulates a cylindrical space expanding to left and right.
17
0
CANYON
A hypothetical acoustic space which extends without limit.
18
0
BASEMENT
A bit of initial delay followed by reverb with a unique resonance.
19
0
LARGE HALL
Reverb simulating the acoustics of a hall.
1
2
MEDIUM HALL
1
3
WARM ROOM
Reverb simulating the acoustics of a warm room.
2
3
WOODY ROOM
Reverb simulating the acoustics of a woody room.
2
4
RICH PLATE
Reverb simulating a rich plate reverb unit.
4
1
NO EFFECT
No effect.
0
0
Type
Description
MSB
LSB
CHORUS1
Conventional chorus program with rich, warm chorusing.
66
17
CHORUS2
66
8
CHORUS3
66
16
CHORUS4
66
1
CHORUS5
65
2
CHORUS6
65
0
CHORUS7
65
1
CHORUS8
65
8
GM CHORUS1
65
3
GM CHORUS2
65
4
GM CHORUS3
65
5
GM CHORUS4
65
6
FB CHORUS
65
7
CELESTE1
A 3-phase LFO adds modulation and spaciousness to the sound.
66
0
CELESTE2
66
2
FLANGER1
Creates a sound reminiscent of a jet airplane.
67
8
FLANGER2
67
16
FLANGER3
67
17
FLANGER4
67
1
FLANGER5
67
0
GM FLANGER
67
7
SYMPHONIC1
Adds more stages to the modulation of Celeste.
68
16
SYMPHONIC2
68
0
PHASER1
Cyclically modulates the phase to add modulation to the sound.
72
0
* PHASER2
72
8
EP PHASER1
72
17
EP PHASER2
72
18
EP PHASER3
72
16
ENS DETUNE 
(Ensemble Detune)
Chorus effect without modulation, created by adding a slightly pitch-shifted sound.
87
0
ROTARY SP5
Simulates a rotary speaker.
66
18
NO EFFECT
No effect.
0
0