Alesis ML-9600 Manual De Referência

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Chapter 4 
24 
 
A
LESIS 
ML-9600 R
EFERENCE 
M
ANUAL
  
4.9
A  
A
A
LTERNATE 
M
ETHOD
... 
An alternative to using the Track Start pointer to determine the Split point is to play the track up to the 
point at which you wish the split to occur, then press PAUSE to pause the Track. If you then hold the 
PLAYLIST EDIT
 button and press NEW TRACK, the Track will be split, with the split point set to 
equal the pause point (the last audio that you heard). This method may be preferred when you are 
roughly breaking a long recording into smaller parts, and do not need the accuracy of the scrubbing 
process. 
 
NOTE:
 Using the "Pause" method to split a Track will override the Track Start pointer, if it has been set. 
 
 
4.10  T
RACK 
J
OIN
 
The Track Join operation is the opposite of a Track Split; Track Join will combine two adjacent Tracks 
(and their associated Audio Files) into one. If there is DSP applied to the first track, it will be applied to 
the entire joined track. If there is DSP applied to the second track, it will be removed after the Join 
(because the second track is always joined to the first). 
 
Performing a Track Join is a simple procedure. Assuming Track 1 and Track 2 are in a playlist, press 
SKIP 
 until Track 2 is selected. Hold the PLAYLIST EDIT button and press DELETE TRACK. The 
display will change to the Track Join Confirmation Screen, as shown in Figure 4.10.1. 
 
 
 
Figure 4.10.1 
Track Join Confirmation Screen 
 
Pressing DOWN/NO while this screen is displayed will cancel the Join operation and return the 
machine to its previous state. Pressing UP/YES while this screen is displayed will cause Track 2 to be 
joined to Track 1, removing the inter-Track gap, if one exists. 
 
TIP
: If you are previewing a Join and notice that the transition from Track to Track seems abrupt, or if 
you notice a "pop" or a "click" at the transition point, try applying a short (10mS) fade to the end of the 
first Track, or the beginning of the second Track. If the fade solves the problem, render it to the Audio 
File (see Section 5.4h) and then proceed with the Track Join.