pyrocluster cinema 4d 9 Manual Do Utilizador
40 REFERENCE
PYROCLUSTER
In the examples above, a smoke cloud is rendered on a grey background; there is
one spotlight that illuminates the smoke. As you can see in the left-hand image, the
edges of the cloud are, by default, pure black. Trans. Illum. helps you to soften areas
in the volume that do not receive light, such as these edges.
one spotlight that illuminates the smoke. As you can see in the left-hand image, the
edges of the cloud are, by default, pure black. Trans. Illum. helps you to soften areas
in the volume that do not receive light, such as these edges.
A value of 0 will render all areas, regardless of their illumination level. Set Trans. Illum.
to its maximum value of 100 and it will only render those areas that are totally in the
to its maximum value of 100 and it will only render those areas that are totally in the
hot spot of the light cone.
Shininess
If you use very transparent effects, strange highlights may appear due to the
volumetric nature of the volume tracer.
volumetric nature of the volume tracer.
Shininess set to 0% (left),
33% (center) and 100% (right).
The Shininess value controls the amount of ‘glaze’ on the volume’s surface. Increasing
the Shininess value will reduce the size of the specular highlights.
Strength
Strength set to 0% (left),
33% (center) and 100% (right).
Strength controls the intensity of the specular highlight. Higher values will result in
brighter (whiter) specular highlights.
brighter (whiter) specular highlights.