Adobe flash cs3 pro Manual Do Utilizador

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FLASH CS3
User Guide
273
Work with vertical text
1
   
Using the Text tool 
, select one or more text fields on the Stage.
2
   
To apply settings to existing text, select text fields on the Stage.
3
   
In the Property inspector (Window
 > 
Properties  > Properties), set the following options:
To set alignment, click Top, Center, Bottom, or Full Justification.
To set the top or bottom margin, click the Edit Format Options button (shaped like a paragraph symbol, next to 
the Justify button) to display the Format options dialog box. Click the triangle next to the Top Margin or the 
Bottom Margin value and drag the slider to select a value, or enter a value in the text field.
To specify indents, click the Edit Format Options button (shaped like a paragraph symbol, next to the Justify 
button) to display the Format options dialog box. Click the triangle next to the Indent value and drag the slider to 
select a value, or enter a value in the text field. If the text flows left to right, the indent moves the leftmost line 
down; if the text flows right to left, the indent moves the rightmost line down.
To specify line spacing, click the Edit Format Options button (shaped like a paragraph symbol, next to the Justify 
button) to display the Format options dialog box. Click the triangle next to the Line Spacing value and drag the 
slider to select a value, or enter a value in the text field.
Work with text anti-aliasing
Flash provides improved font rasterization that lets you specify the anti-aliasing properties for fonts. The improved 
anti-aliasing capabilities are available only for SWF files published for Flash Player 8 or later. If you are publishing 
files for earlier versions of Flash Player, you can only use the Anti-Alias For Animation feature.
Apply anti-aliasing for each text field rather than each character. Also, when you open existing FLA files in Flash 8 
or later, the text is not automatically updated to the advanced anti-aliasing options; you must select individual text 
fields and manually change the anti-aliasing settings. 
When you open a FLA file created for use with Flash Player 7 or earlier, the text Property inspector sets the anti-alias 
option to its equivalent anti-aliasing option from Flash MX 2004. However, to use the advanced anti-aliasing 
features, you must upgrade the FLA content for Flash Player 8 or later.
Choose an anti-aliasing option for selected text
In the Property inspector, choose one of the following options from the Anti-Aliasing pop-up menu:
Use Device Fonts
 
Specifies that the SWF file use the fonts installed on the local computer to display the fonts. 
Typically, device fonts are legible at most font sizes. Although this option doesn’t increase the size of the SWF file, it 
forces you to rely on the fonts installed on the user’s computer for font display. When using device fonts, choose only 
commonly installed font families.
Bitmap Text (No Anti-Alias)
 
Turns off anti-aliasing and provides no text smoothing. The text is displayed using sharp 
edges, and the resulting SWF file size is increased because the font outlines are embedded in the file. Bitmap text is 
sharp at the exported size, but scales poorly.
Anti-Alias For Animation
 
Creates a smoother animation by ignoring alignment and kerning information. This 
option creates a larger SWF file, because font outlines are embedded. For legibility, use 10-point or larger type when 
specifying this option. 
Anti-Alias For Readability
 
Uses the Flash text rendering engine to improve the legibility of fonts, particularly at small 
sizes. This option creates a larger SWF file, because font outlines are embedded. To use this option, you must publish 
to Flash Player 8 or later. (Do not use this option if you intend to animate text; instead, use Anti-Alias For 
Animation.)