games-pc x3 reunion 1.3 Manual Do Utilizador

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Quit  
Quits the game, but do you really want to?  
 
“It's human nature to stretch, to go, to see, to understand. Exploration is not a choice, really; it's an 
imperative”. Michael Collins 
TerraCorp Spacefleet Pilot’s Manual 
INTRODUCTION 
Welcome to TerraCorp, space pilot. You are now a member of the largest spacefleet in the 
whole of the Argon-controlled territories.  
 
You will find in these pages the basic flight controls of your craft that are based upon the 
“unified flight-control system” designed by TerraCorp. This enables you to easily move from 
one ship class to another, while retaining some familiarity with the control mechanisms.  
 
Read and learn these well, for knowledge of the Universe is of great importance, especially if 
your travels take you outside of Argon-controlled space. Good profit to you and in the words 
of our founder “Never travel empty, a journey without profit is a journey with no purpose.” 
 
Terracorp – “The History” 
 
In 2912, following an accident which took him far beyond the frontier of Earth, Capt. Kyle 
William Brennan arrived in the X universe in his experimental gateless jump ship. Kyle 
became instrumental in the attack on the Xenon mother ship, almost bringing the Xenon race 
to extinction. His heroic deeds were recognised by the naming of the sector Brennan’s 
Triumph.
 
 
By 2913, Kyle’s well-earned Credits allowed him to create Terracorp as an extension of 
himself to finance his research and find a way home to earth. In the year of 2934, while he 
was deeply involved in the tracing of the AP Gunner, he learned about his long lost son, then 
known as Julian Gardna. Both of their lives then became entangled with the threat of the 
Kha’ak and the destructive forces inflicted by them. This resulted in Kyle ending up in a coma 
and Julian Brennan coming to terms with the fact that his valiant role in stopping the Kha’ak 
threat came with a heavy price, the heroic self-sacrifice made by his closest friend Bret Serra. 
 
Over the last two Jazuras, as a response to the continuing Kha’ak attacks, all the races in the 
universe have heavily invested in new technologies while replacing their ships and rebuilding 
their stations. There has also been the additional benefit of a newfound cooperation between 
some of the races’ scientists, producing greatly enhanced shield and missile innovations. 
Many shipbuilders, now under new pressures never faced since the Xenon war, have awoken 
from a developmental slumber to produce stunning new ship designs.  
 
As the universe approaches the end of 2935, Julian, having lost all of his factories and most 
of his ships to the Kha’ak, now has to consider Ban Danna’s request for help again. Many 
mysteries begin to unfold when a reunion with an old friend takes Julian on a journey of 
discovery, which links a mysterious ship with the power to disappear, the ruthless Yaki pirates 
and a machine left by an ancient race. The fate of more than the known universe relies on the 
ultimate discovery of the truth by Julian, with all the fighting skills and the strategic resources 
he can command.
  
 
 2912 X Beyond The Frontier - 2913 X-Tension - 2934 X
2
: The Threat - 2935 X³: Reunion 
 
"If you can imagine it, you can achieve it. If you can dream it, you can become it." - William Arthur Ward
 
 
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