Adobe After Effects CS6, Upgrade, Win, EN 65174350 Manual Do Utilizador

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65174350
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Adobe After Effects CS6 
What’s New
Variable Mask Feathering
With Variable Mask Feathering, you can work precisely and create the exact shape you want with 
the proper degree of softness at the edges, yielding more realistic composites as well as opening 
creative possibilities. 
After Effects has long had the ability to add a “feathered” soft edge to masked shapes, but in previous 
versions the width of the feather was the same around the entire mask. After Effects CS6 contains  
a new Mask Feather tool that lets you define a virtually infinite number of points along a closed 
mask, and define the width of the feather at each of these points. This means some sections such as 
hard metallic edges can remain sharp, while other sections that are out of focus or otherwise 
blurred may have a softer outline. These points are not tied to the underlying mask vertices, which 
makes After Effects more flexible than other systems that allow the feather to be defined only on a 
per-vertex basis. Two different feather falloff options—Smooth and Linear—are also available.
All source images © 2010-2011 Mattel, Inc. All rights reserved.
Variable Mask Feathering makes it possible to create more nuanced transparency with fewer masks.
Tight integration with Adobe Illustrator CS6
Adobe Illustrator software has long been a favorite for creating complex text layouts, logos, and 
other graphical elements. After Effects CS6 has a Create Shapes From Vector Layer command to 
convert any Illustrator vector-based artwork—including AI and EPS files—into After Effects shape 
layers. As a result, you can make changes as simple as tweaking the fill and stroke color or as 
complex as editing the shape’s individual vertices without leaving After Effects. You can also apply 
shape operators inside After Effects, including the self-animating Wiggle Paths and Wiggle 
Transform operators.
And remember, shape layers may 
also be extruded and ray traced in 
After Effects CS6, making it fast 
and easy to create high-quality 
animated, dimensional logos from 
previously flat artwork. 
All source images © 2010-2011 Mattel, Inc. All rights reserved.
Choosing Create Shapes From Vector Layer 
creates an editable and animatable shape 
layer based on your vector artwork, while 
leaving your original vector layer intact.