Capcom 13388340231 Manual Do Utilizador

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 TRAINING MoDE
Freely select your character and 
opponent and then practice their 
techniques. Press the START 
Button during training to open the 
“PAUSE MENU.”
plAyER DATA
In "PLAYER DATA" you can view the results of a variety 
of stats for your total play experience. You can also check 
the Ranking (P.26) from here.
PLAYeR ReCORD
View information 
such as player 
match records and 
play time.
CHARACTeR ReCORD
View character usage 
rate, win rate and other 
information for each 
character, in a ranking 
format.
MeDAL LIST
View the types and number 
of Medals you have acquired 
during the game. Place 
the cursor over a Medal to 
view the requirements for 
obtaining it.
CONTINUE
Return to the battle screen.
RESTART
Restart the match with the current settings.
TRAINING OPTIONS
Alter settings for both characters.
BUTTON CONFIG
Alter the configuration of the controller buttons.
COMMAND LIST
Display a list of commands for your character.
CHARACTER CHANGE
Return to the character select screen.
QUIT TRAINING
Exit Training Mode and return to the main menu.
ACTION
Set opponent action to standing, crouching or jumping. 
Use "RECORD" to control the opponent and record a series 
of actions for them to perform. Use "PLAYBACK" to have 
them then replay the recorded actions. Set to "CPU" and the 
opponent will be placed under computer control.
GUARD
Set the block status of your opponent.
QUICK STAND
Set whether the opponent will use recovery or not.
COUNTER HIT
When turned on all attacks will be treated as counters.
STUN
Alter the stun settings for your opponent.
S.C. GAUGE
Set the status of both your and your 
opponent's Super Combo Gauge.
REVENGE GAUGE
Set the status of both your and your 
opponent's Revenge Gauge.
ATTACK DATA
Turn display of attack data on or off.
INPUT DISPLAY
Turn display of directional buttons data on or off.
DIFFICULTY
Set CPU strength to one of eight levels * Only 
for when "ACTION" is set to "CPU".
DEFAULT
Restore all settings to defaults.
Frequency of Use
Ranking of characters used, regardless of 
game mode, CPU battle or versus human 
battle.
Character Win 
Rates
A win rate for each character against each 
of the other characters, regardless of game 
mode, CPU battle or versus human battle.