Capcom Classics Collection Remixed Manual Do Utilizador

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OPTIONS
OPTIONS
8
9
Rapid Fire
Certain games will have a Rapid Fire option. You can toggle this 
option ON/OFF by highlighting it and pressing the S button
Enabling the Rapid Fire option will allow you "auto-fire" and shoot 
very fast simply by holding down the fire button. The Rapid Fire 
button will only affect the shooting or firing function of the game 
selected and will be mapped to whichever button it’s been assigned.
Save
Select Save to manually save your game settings, which include 
button configuration, unlocked bonuses and high scores. You don’t 
need to manually save your settings and scores unless the Autosave 
function has been turned OFF.
Load
Select Load to manually load your game settings, which include 
button configuration, unlocked bonuses and high scores. 
Note: Choosing this option before saving will cause any unsaved 
scores and settings to be lost.
Delete
Deletes existing save data and clears any items you have previously 
unlocked.
Reset Scores
Selecting this option will reset the High Scores for the selected 
game back to its default High Score table.  
Autosave
Toggle Autosave ON/OFF. This is a global setting for all 20 games 
in the Capcom
®
 Classics Collection. Autosave occurs when you 
exit the Options Menu for a game in the Game Select Screen; when 
you have beaten a game or unlocked a Bonus item; or when you 
exit a game after a game over. 
High Scores
Press the D button at the Game Select Screen to view the 
High Score tables for the currently highlighted game. Pressing 
the analog stick or directional buttons Z and X will cycle 
through the different High Score tables for the selected game’s 
difficulty settings (Normal, Hardcore and Custom). Pressing 
the analog stick or directional buttons C and V will scroll 
the score table, while pressing the L and R buttons will cycle 
between the High Score tables for each individual game.
Join Game
Press the R button at the Game Select Screen to open the Join 
Game Menu and join an Ad hoc multiplayer game being hosted 
by a nearby opponent. By default, anyone running the 
Capcom
®
 Classics Collection will be hosting a multiplayer 
game if they have not disabled Wi-Fi via the WLAN switch.
Note: For detailed information, see Multiplayer, page 15-16.